p0tato's Comments

Game comments and reviews

Castle Wars 2

Aug. 24, 2010

-1

wow. decks you make in single player dont carry over to multiplayer, and purchasable cards for the advantage? lol. sad game. not to mention it really is luck to win the campaigns. v1 was much better

Pixel Legions

Jun. 09, 2010

3

luck badge. at least a few of the challenges require pure luck. 28,29. pray you arent targetted in the initial carnage. pray you arent bombed.

someone posted this for lvl14, and its pretty effective to deal with the ninja boss: get the maxed fire burst tower. its special effect, daze, slows the boss and hits for sure. I coupled that with maxed ballistas to damage the boss by nearly 700 before he even cloaked, so that its possible to kill him with meteors. people aiming for the card need to just play more levels to get more skills first, then getting brilliants is easy. (i started getting going back for brilliants only at lvl13 completed)

last ninja boss on lvl14 has 2.5k hp, with all upgrades its only possible to dish out 2k damage in meteor spells, meaning the ONLY way to get brilliant is to get disarm or freeze on it. which is pretty dumb dont you think. each time you play, you have a 25% chance of getting it. no skill, just pure luck. other than that level's poor design, the game overall was great and fun to play

0

really? i found the thief thing was retarded. its a nice concept. but then i have to go back and check all the maps to find which one he was encountered on. how lame is that? (he is on the 3th purp map) --- Mantikor - lvl24, w/o the thief, hide behind the boulder

Continuity

Apr. 02, 2010

0

very nice and original concept from joining simple things! its a great game. not too simple, but not insanely hard (yet).

Sushi Cat

Mar. 06, 2010

0

short sweet and fun game. like playing pachinko. getting stuck isnt too big a deal. perhaps its an unintended challenge. lol.

Bowmaster Prelude

Feb. 02, 2010

0

its hard to press but the "oval" is the green/red bar above the troops.

Battalion: Vengeance

Jan. 23, 2010

0

lvl4 - you cannot lose any of the range units and keep at least the big tank and the scorp tank. the aim is to find a way to bring the range unit right to the end to kill the trapped scorp tank

Battalion: Vengeance

Jan. 22, 2010

0

like everyone else, a 3rd installment with only one new unit is completely boring. the need to abuse the AI to win seems like a weak premise for a strategy game.

P.O.D.

Dec. 23, 2009

0

pretty ok but the loading between levels is way too long.

Level Up!

Dec. 17, 2009

0

the ending for 100% was pretty cool

Elona Shooter

Nov. 16, 2009

0

ok.. ignore what i said then. it appears to be that way. thats really hard to get without much weapons

Elona Shooter

Nov. 16, 2009

0

are you sure? i'm pretty sure i've gotten my 8 perfect games thus far by using repair to end the round with full hp for at least 4 times.

Elona Shooter

Nov. 16, 2009

0

oh yea. worse still. it saves, so not only have i wasted a repair, i cant replay the level to get a perfect game on an easier level.

Elona Shooter

Nov. 16, 2009

0

... theres something wrong with the perfect game registration. i use my repair to get back to full health before the end of the day but it didnt register thrice already. wth!!!

Blocks With Letters On

Nov. 06, 2009

0

like everyone say, UNDO button pls. some levels are overly tedious. if there is a certain technique, it shouldnt have to be repeated over and over to solve the same level.

Red Remover

Jul. 30, 2009

0

concept is nice. luck based to get some pars? bad. 3/5

Use Boxmen

Jun. 19, 2009

0

personally i dont see how timing forms a puzzle game. it is more like a... timing

Pirate Defense

May. 15, 2009

0

very nice but the log-tar-tar-pit combo makes it too easy. throw in explosives as the walls for massive points.