all you did was tell people how to goto and play/stop a frame? you didnt even really explain what it does well, and you forgot to tell them to open up the actions window once you select and rightclick your button. nice attempt tho, 3/5 for effort.
Dracado, make sure your missle has the speed variable correct and its movement right.
make sure you created your speed variable.
and make sure you set its speed to 20
then put its movement per frame
(make sure all text is same in variables, caps count)
function onEnterFrame()
{
_x += speed;
}
you put the targets in the wrong layer, and you didnt put the script to check if the reload animation was finished before firing again. if you actually make a plotline or something like the "smoking kills" game. then you might have something decent.
bugged. i used the fishing bobber with magnet in the drain with water.... it worked.... i went downstairs and flushed it.... worked fine.... went upstairs to check... its not there.... and now my fishing bobber magnet thing is gone...
Hey everyone, this took me a while to get right and working correctly =D
tips and suggestions would be appreciated.(flaming and rudeness wont be though @_@)
boring at first, then gets pretty epic.
just needs ways to reduce lag in late game, i was at 5.8 and had to suicide on 3 different games so i could lose lol it got pretty laggy.
5Th, pretty good, there are some differences in script tho that change the game, such as player 2 not being able to jump directly from the ground to get on top of the second object.
pretty good game, just needs a little more replayability, and you should probably change it so you cant just keep firing at any rate you want as long as you repeatedly press the shoot button, and maybe a ship health bar and level progress bar.