Some specialties aren't working. Skilled is an easy example, I don't get extra skills at all. Others I'm not so sure, such as Big Game Hunter. I noticed no difference when I had it at high level.
The Cleave skill is also bugged: end a game with it on, you'll have it on every game afterward, until you reset the game.
Base Max-Population is 200 plus 3 per fame level. Bonus come from masteries, up to +100% from "Bigger Houses", and another +100% from "Everything bigger"
So, I got some Posters, activated them for 50% Fame-Bonus, and some time later they were spent, and the bonus changed to 50.2%. Cool, I thought, they get stronger the more I use them. But upon reload, it was back to 50%. Is that intended?
whew first, yes correct poster, energy drinks ect do get better the more you use them. Secondly, I just looked into it and it does gets saved, so it just doesn't show it until you use some again in your current session (will be fixed in the next update). big thanks again :3
I like the lack of instructions and finding out how stuff works, but at least the names of things should be consistent. For example, in the Fame tooltip, it references "King-Points". I guess it refers to the points in the Mastery screen, but they aren't called like that. Another example, the Perfect Being skill, the description says it gives CP. I think it meant AP.
CP = Combo-Points the yellow dots above the combat log (some skills use them). I will change it so it says the name of the King-Points in the Mastery-screen. Thank you for your comments and interest in the game.
When hunting, when attacking with space, if the opponent is defeated, immediately goes on to the next opponent instead of offering the option to finish hunting.
yep it is kinda tricky to get to the overview-panel using the spacebar (as it is basically designed for later stages when you are able to one round kill-monster for speed-farming/leveling purposes).
Try to increase the "battlespeed" (slows down flow of battle) in the Options (press "O"-key to open/close). It should make it easier.
after you defeat 1 enemy in hunting you have 2 options:
1. clicking on finish will reward you with the exp and loot you accumulated.
2. clicking on next (or pressing space) will start a new fight (you won't get healed) and gives a exp bonus.
so the more monster you defeat in a row the more exp you will get but if you die, you get nothing (risk).
hope this helps.
Over 1000T you still get money, but can't be seen. You can still buy stuff for the correct amount, but you can't know when. Basically, the display is wrong for values over 1000T.
My version of a scrolling text display:
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1nticwR9tEGEbEQ0jV8VBYJsjCE7cTwqCvJGhKD2m/eg8eGH+R
iT3lmvs5d+CgpypdaVmldqz4Ej4DCoidYQ/pNEVTKDI7roIG5o
2ozmtGj052jc3WynBigQtJ3ZxJtyRz/04OqRJvn5+fkPmwUuPg
==
Noted! You can also use filters to show only the maxed recruits!