Wanted to give it a try.. Tutorial felt weird, but okay. Prompted me to open the chest, but there was a whole lot more on screen to click. Clicked on other thing, game bugged, cant restart it. -_- figures
Extremely poor execution and could use A LOT of improvements. All of which have been mentioned by others. This isn't really worth your time to be honest. 2/5
Why the hell is the money on the right of the screen during the launch increasing? It is your starting money before launch, it adds money of the lauch, yet it has nothing to do with earnings?
All the mechanics of Harvest Moon, but lacks its finesse and clarity, especially the parts that are added to the formula (building blocks etc.) are more of a nuisance than an actual positive change/addition. 2/5
Lacks any kind of information during the whole game(buying items does not provide information on how to use them). Battles are boring and strategy is almost non-existent(for example, troll fight #1). Boat concept is just poor all round. This game needs a lot of work to make it enjoyable. 2/5 max.
I read alot of comments about healers not healing appropriately and I can confirm this. As the developer responded, healing increases per shaman. The flat amount healed is 10% per shaman. There was ONE shaman on my entire screen and it healed over 80% every 3 seconds. I have encountered this MULTIPLE times and its infuriating. Hope you see this dev, because this is one hell of a bug.
Well what do we have here! If you ask me, you shouldn't be allowed to post games identical to others under your own name. Doesn't add anything new to the genre, gated as others have said and identical in every way to kingdom rush. Shame on you 1/5
Nice concept, but their is no difficulty curve. Every enemy hits for the same amount, and since you can use items that increase drop rate of hearts, you simply will never ever die. Either the damage of enemies should be ramped up to compensate the sheer amount of items that drop. Whilst also reducing the potency of potions on those enemies. If you can do that, make the game a bit longer and the enemies tougher, you have a great game on your hands. 3.5/5
So, memory leak is not fixed. All bugs are pretty much still in the game. And I can't finish the game due to a bug at the end.
The concept is great, amazing even. But this is just put together in a few days with no quality present whatsoever.
1/5
Well, I don't know about others but my game persistenly keeps bugging when I press down on a platform. One of my adorable kittens dies and enemies at a higher level than where I land are being knocked back by an invisible wall and after about 10 sec the game ends again. Happened 7 out of 8 times already. ?
First time I did this I got stuck at 4, because I just couldn't get it done. Then after a while I tried again. Rushed through all puzzles. So I guess its randomly generated? And it is possible puzzles are impossible
Other than that, it was fun 3.5/5
I kinda liked it. Up until I met the final boss, rather quickly. All mission need to be finished in order to proceed... Hmm oke. And then.. I noticed something about the missions. Lack of progression. Run without shooting for 600m, already completed X minutes ago. Now I'm getting Run for 400m without shooting? This alone doesnt warrant a high score.
I really liked this game. It's not overly difficult and has a great incentive to go back to earlier levels for stars. The only problem I have with this game is that it doesn't have badges & a sequel!
Pff, where to begin. There is no room to maze whatsoever, towers are completely unbalanced, wave design is awful as the difficulty is non-existent to the point where it does not matter if you are skilled/smart/braindead, because wiping is based on how many upgraded ice towers you have in a line. Admire the effort, but compared to other TD's out there this isn't worth more than 2 stars(max).
Nothing new compared to other idle games, yet still the same issues. Foremost the fact that its an idle game and doesn't always idle if you switch tabs, or open something else. 2/5, wish there was something new added.
Great game, although still some minor issues/bugs. Especially regarding the use of space to stand still(which occasionaly does not work properly). Also I noticed that the mine mission in the 4th area has 6 workers, whilst 3 are needed, and the extra workers are not counted towards the achievement. 5/5
Weird. Can you e-mail support@cardhunter.com with your in-game name? We can try to figure out what went wrong. Thanks!