I can't start the third battle at the second island. I can hoover the monster, the symbol turns red - but I can't activate the encounter.
And I couldn't upgrade my buildings any further (it's all on lvl 3 and maxed out so far). I assume, you get some upgrade later in the game, so no problem there...
Besides this, it is a fun game and shows some potential. Alas, there are some basic mistakes, you should work on. Check your buttons / hotspots / activators.
And Maybe give a visual response to upgrading buildings (I know, it's a lot of work, but totally worth it.)
Thank you for adding easy and hard modes. I really appreciate this.
I play this games for the puzzles the logic riddles and this. And I love to read everything without a timer, forcing me to answer as fast as possible.
Now... let's wait for Draziel to go doooown :D
Oh and have my five stars and my respect dear def.
Brilliant game, as ever, VasantJ.
I cannot help I just love this genuine mix of deep epicness and crazy.
Only thing that bothered me were the timed responses in questions. Especially when the timer starts to run before the question written completely.
I think the earlier episodes with more finding hints and coming to conclusions were better in this regard.
But 5/5 regardles.
That was dark.
But I like where this is going.
I mean the series starting of as your typical (no, kidding, it's exceptional good) police story.
And look where we are now. Hell is literally breaking loose, an eternal conflict between good (tm) and evil (tm).
It has this Anime-style storytelling. Complex, interesting, at parts refreshingly strange - but consistent.
I like the tie-ins, connections and clever set foreshadings. This is really a great touch.
Yes, really a great game.
But I'll join the choir of them, who don't like the timer in the debates. It makes it more of a reaction game than a puzzle / riddle-game.
I think I'd prefer harder riddles over faster 'click-the-right-thing-fast-enough'.
But truly a really fine series of games.
P.S. And remember the wrath of the chickens!
Is there a way to reset the shifting boxes. I get that it is a puzzle you have to solve.
But I accidentally pushed one of them a tad to far, so the last one gets stuck. And not stuck in a dead end - which would mean I did it wrong - but stuck on the plain wall. It is a bit frustrating to do the whole game once again just because a little glitch.
Just played through Parts 4 to 6 in one rush.
This ladies and gentlemen is how you do a great game.
One don't need fancy graphics to transport a story and to create atmosphere. But it need skill - which this developer has for sure.
Medieval Cop is easily one of the best series here on kongregate.
So thank you VasantJ. And don't make us wait to long for the next part.
Everytime I use the Commerce-Boost my Resources drop do zero. Also the description of the Commerce-boost says something like 'Also incrase your actual resourcy by NaN%.
So. I've got stuck in the tutorial.
I bought the potato field before told so. It asked to buy the field - and luckily moved on when I bought the carrotfield. But then - it asked me to buy it and so on...
Now it wants me to buy another field - but I've already bought wheat and the following field needs some upgrade-star,
I assume would get this star, if I didn't had skipped a part of the tutorial.
So I am stuck in a catch 22.
Could you make a "Skip Tutorial" button? Or at least a complete restart?
Game froze after defeating the second raid-boss. Reloading just produced a black screen.
using Firefox 37.0.1 for Ubuntu canonical 1.0
I think you should know this - after all it's a alpha-release.
Besides this - very nice game. Love the concept. A bit more life outside the dungeon would be nice. (Like gathering resources, building up something or crafting / sellingown weapons)
Is it intentional, that upgrading the miner don't incrase the production? My lumberjack produces more and more wood, while the miner comes home with one piece of iron each time.
It seems there is a small bug in your "Ultimate Click Eater" update. You may buy in the Upgrade-Screen and its speeding up alredy. But the variable for Bought Clicks in the Statistics doesn't change, nor adding the value for new bought clicks.
So i don't know wether i have enugh bought clicks left for another upgrade or not.
The variable for bought clicks should give the correct value or better set another variable for "spent bought clicks" or "bought clicks left" beneath the first variable.
this should be fixed shortly, either tonight or tomorrow