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Papachabre's Comments

Comment

Revolution Idle 2

Play Revolution Idle 2

Apr. 03, 2017

Rating: 1

I like it so far, but why not show $/sec, and the ascention level of each color along with the multiplier gain you get when it laps. You could show that on each button or next to it. @GSarahC - not that I agree with people being grammar nazis, but that just doesn't sound right to me. The object of a sentence is what is being affected by the subject. In this case NinjaNic and Gumrok are the subjects and the game is the object. They may be pedantic, but they're right that it'd have been grammatically correct to use "I" in place of "me".

Starback: Planet Destroyer

Play Starback: Planet Destroyer

Jan. 27, 2017

Rating: 1

Corporal - This is a wonderful game you have created here. I am enjoying my time destroying planets. Keep up the good work, and a promotion may be in your future. Sincerely, Commander papachabre

Developer response from CitizenDawn

Commander, even if there would be no promotion in the future. I found my purpose in helping you to destroy planets. But thanks four you honor. Sincerely Corporal Tutnix.

Five-Leaf Clover

Play Five-Leaf Clover

Jan. 16, 2017

Rating: 1

Really looking forward to an update!

Parasites United

Play Parasites United

Jan. 13, 2017

Rating: 3

I just found out that you can skip building eggs in empty bloodcells before you attack the next one. Meaning that you can save the ones with multipliers for higher-tier parasites.

Parasites United

Play Parasites United

Jan. 11, 2017

Rating: 2

This is a neat game, but the UI is kinda painful. I'd suggest the following: 1) The number of each parasite that you own shown be shown in one spot somewhere that is always visible. It's the same for each similar nest, so why show it on each nest? Plus you can't see the number when trying to make purchases. 2) Show the total parasites/second for each type. 3) When buying multiples of any upgrade, show the player how much it costs for that many upgrades. In other words, when I click 'x10', it should show me how much ten upgrades cost, not one. 4) Allow players to remove nests. 5) Let players close out windows by clicking outside of them, rather than forcing them to press the X in the corner. Also I think it needs some work with balancing. I don't know why I'd build anything but baxternests.

Developer response from BambooHutGames

woha, thanks! 1&2 are hard to implement now, 3 would require some headbreaking for me because the factors that increase the price change various times. 4 I will probably add tomorrow, 5 I'll try to implement it and update if it doesn't lead to problems.

Sushi Cat 2

Play Sushi Cat 2

Jul. 04, 2014

Rating: 0

Badge name is a Flogging Molly song title. Score.

Penguin Overlords

Play Penguin Overlords

Sep. 26, 2012

Rating: 2

Why can't I use powerups with the keyboard?

Dude and Zombies

Play Dude and Zombies

Apr. 04, 2012

Rating: 1

Bug alert: carrying engine, crawling zombie bites me, FREEZE

ESCAPE

Play ESCAPE

Jan. 14, 2012

Rating: 1

This is the funnest, and most challenging, single-key game I've ever played.

Utopia Kingdoms

Play Utopia Kingdoms

Nov. 09, 2011

Rating: 0

If anyone is paying money to progress in this piece of crap game then i have a wonderful bridge I'd like to sell you.

Dragon Age Legends: Remix 01

Play Dragon Age Legends: Remix 01

Jul. 07, 2011

Rating: 0

I must be like the only person who didn't think this game was all that. It has nice visuals, but there's no gameplay there.

Bubbles 2

Play Bubbles 2

Jul. 03, 2011

Rating: 2

I don't mean to whine, but the hard badge is ridiculous. It's not "some luck," it requires mostly luck.

Reactance Mobile

Play Reactance Mobile

Jun. 27, 2011

Rating: 0

I really like this game on PC, but the lack of accurate controls make it a bust on the phone

Flood Runner 3

Play Flood Runner 3

Jun. 18, 2011

Rating: 5

Got it no problem. Tip: Use the keyboard. It gives you a lot more control.

Edmus

Play Edmus

May. 24, 2011

Rating: 3

Who knew that a game that requires the push of one button could be so fun and addicting?

Vampire Physics

Play Vampire Physics

May. 23, 2011

Rating: 3

The last level was dumb.

Cardian

Play Cardian

Mar. 25, 2011

Rating: 13

I like the game, but I'd like it more if creating a deck didn't make me want to jump out the window.

The Necronomicon Mobile

Play The Necronomicon Mobile

Feb. 20, 2011

Rating: 0

Same problem as lagdaemon. Droid 2

Refraction

Play Refraction

Feb. 06, 2011

Rating: 2

Good game. Easy for the most part but it gets challenging toward the end. The real challenge is in earning the in-game achievements. Why don't we have badges for them?

Drag Box 2 Mobile Version

Play Drag Box 2 Mobile Version

Feb. 01, 2011

Rating: 0

I can't see the screen when I'm playing because my finger is in the way. Very hard to control

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