I'm not sure if i've commented before, but I do remember playing this game briefly about 3 weeks ago. This time I got further into it and pulled out some good fun. The visuals are interesting and fun while maintaining an action-like atmosphere. The controls can be a little on the hard-to-handle side (jumping from wall to wall was my problem), but that's only a tiny issue on this wonderful game. The Automated Support System (A.S.S for short... is that a joke?) has some funny moments and I actually laughed a bit. The game is fun, and you did a wonderful job. I'm waiting for badges, 4/5.
I'm getting more and more disappointed as more games come out. This was a bit too easy, but the originality was great. The powerups can be very very good (or not so great). Nevertheless overall it wasn't the greatest. I'll be generous and hand you a 3.
I was such a fan of the first game, and when I saw this I was so ready for the next installment. While the game was loading I saw the codes which contained 63 levels! Awesome!!!... I thought... The new "environments" give the game a sloppy, unwanted look. It's way too much of a puzzle game than the first one, which is why the first one was so great. It required some thinking but you could usually figure it out on your own. With the moving matches, blocks and such, it makes the gam too hard. Tone it down, will ya? You should have left the background the way it was. There is game-play and I can see this appealing to few people. Add in some annoying techno music and you have a 2/5.
Alright, here we go. I've seen this game SO many times in the ways of concept. Helicopter, a couple on Kongregate, and even one on an old PDA of mine. I love it, but it lacks originality (even with a monkey hanging from a hot air "bloon"). This is a good game, but not your best Ninjakiwi. Heck, i'm waiting for Bloons Player Pack 7 or whatever number we're on.
I had fun. Lots of fun. Even if I fail, I still had fun. However, this is basically the internet's Guitar Hero. So the originality is low... I'll give it a 3.
I'm getting stuck on level 14 where the dragon throws the Lollipops of Doom at you. Do I have to throw them back, or do I need to shoot him with the Reverse Ray-Pillow Gun that Aunt Frenzee gave me at level 4. Do I need to shoot the lollipop that he throws with the Shrink-Ray Reversifier? Help me out here, guys.
Some itps for the next game of the Undestructotak series.
I would like it if you left out Homers, because it can be super hard to land when your at full on those.
Make it impossible to blow up in air. It's annoying.
Give us an infini-fuel mode at the menu.