Good fun. A bit of constructive criticism, I agree with those saying that the days sometimes end far too abruptly, with coins left to collect and zombies still running around killing. Also, even on low graphics there is sometimes a bit of lag picking up big groups of coins.
Not a bad game. I got tier 5 twice. There's a lot of extra stuff in this game that could be explained a bit, like the role of the elements, what some of the skills do and what factors in for a higher ending level.
Bah, foiled! I found this game relatively easy with the engineer, but I'm struggling hard with the psionic, losing 10 fights for every win. Struggled to level 4 so far.
All that aside, great game.
I didn't want to let it beat me so I came back for another crack at the challenges but it's so phenomenally frustrating that I'm giving up and not coming back. Way too much luck. You don't pass harder levels by being better at the game, you just need a near perfect draw of the cards which requires either luck or a blunt persistance to keep playing a game far too long after it's become boring and annoying. But as I said before, enjoyed the campaign mode.
Not a bad game, I enjoyed the main part of the game, but the challenges rely far too much on luck of the draw so they stop being fun well before the finish.
I don't know if it's a problem with my comp or my mouse but I'm finding this game really frustrating because it's not registering me 'mousing over' the doeo's unless I hold my mouse completely still over them.