Monkey2043 is an idiot. Well he's kinda right but his criteria is stupid. "make the person's face look a bit better?" Okay, so the game isn't great but a person's face is the judge of a good game? Anyways, its not bad. Creative, well scripted and good music. Good off-the-wall challenges that stay interesting. I wish it was a bit less frustrating but keep it up! 4/5
If you're making a pay-to-play game, then your rating system is much harsher then the typical set. If everything were free, I'd like it and ask for badges.
Unfortunately, 2/3 of it requires some cash. Nope. Its not interesting enough to pony up for it. I can play games just as good for free. 1 of 5.
Well it seems like a wonderful, easily customizable game. Difficulty here is up there, especially if you don't upgrade in the right way. This can be a bit discouraging, especially as attrition makes the battles harder. A tough level can really make the next tougher level nearly impossible. I share the sentiment with a lot of people about critical damages, even critical fails. It happens all too much for my liking, and it seems luck plays too much of a factor. One turn can result in four fails and two criticals. This seems like someone that can be easily fixed, and I'd suggest slightly easing down the randomness of the attacks.
I'm having trouble with the map, and it seems like I'm not the only one. Before, the map seemed functional on the Kongregate game when you clicked it, but now it fails to work!
For someone who has gotten a bit used to this map, I'd really like to see it come back.