Brilliant game, I've been playing it all day which has been a great distraction. I love these games and this is crisp, clean, and simple to understand and for whatever reason keeps me grinding to get higher and higher levels.
Also of note is the performance, many games my laptop heats up and runs the fan. I'm thankful to say my fan hasn't gone off once, so your back end was done fantastically.
The major challenge is the massive challenge drop off at 'gem multiplication purgatory'. This is solved in other games with unlocking additional features or rebooting to get a new source of resources, and I am excited to see your next update!
Great game. Lots of great graphics and options. I've really enjoyed it. I would say a few things:
1) The way to progress is to kill waves. I get this is an idle game, but there needs to be a way to play it 'actively' and send the waves as quickly as you like. I know this is a major change, but I think it would add to the fun.
2) Specilize: It would be great to be able to specialize your characters more so when you get your XP bonuses you can choose how you want to allocate them (and to what character?). It would be great to be able to go down different routes.
3) But overall. Great job creating a fantastic game. I've spent many hours on it and have liked it :D
Love this game. When I ascended though I kept all my cards in play? They should definitely be reset (perhaps this is a bug). Also the benefits to ascending should be higher and there should be more things you can spend you gems on for universal buffs. Take away is the game and concept is A+++++. Keep up the great work and you have a winner on your hands.
Great demo. I have played it 3 times because I enjoy it so much. I like how the game mechanics are so simple and polished so well. I love the impact of leaving it idle to increase the strength of your dragon (like the benefits of idle games but still the active gameplay component of it). Anyways, looking forward to the expanded version you are working on!