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pdef's Comments

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Fugashu

Play Fugashu

Feb. 03, 2008

Rating: -2

Agree with many of the previous posters. Great idea, just needs a little bit extra (increasing challenges, etc) to be great. 4/5

The Unfair Platformer

Play The Unfair Platformer

Feb. 02, 2008

Rating: 0

cruel and unusual. 4/5

Fish Food

Play Fish Food

Jan. 30, 2008

Rating: 0

Not too bad...graphics are a bit clunky, but concept is fun. 282. 3/5

Defender

Play Defender

Jan. 30, 2008

Rating: 0

Enjoying it so far...one initial complaint--the little balls telling me the opponent's immunities and strengths are really hard to discern between, especially blue/purple/teal.

fungus

Play fungus

Jan. 16, 2008

Rating: 0

Fun..but seems more like a toy than a game. 4/5

Choppa Poppa

Play Choppa Poppa

Jan. 16, 2008

Rating: 0

A bit easy, and the controls were a bit laggy on my end. still, not bad. 3/5

Portal: The Flash Version

Play Portal: The Flash Version

Oct. 21, 2007

Rating: 0

And by "right of the glass barrier," I really meant left ;)

Portal: The Flash Version

Play Portal: The Flash Version

Oct. 21, 2007

Rating: 0

15: put 2 portals on the ground just to the right of the glass barrier. jump in one from the top ledge, you should now be alternating between the blue hole and the yellow hole maintaining a constant height. At the apex, pop a portal on the ledge just below and to the left of the blue floor. Let yourself get to equilibrium here, and simply wait for the blue floor to change, land on it and jump across the little gap.

Fold

Play Fold

Oct. 17, 2007

Rating: 0

Good game...i preferred it when it was more of a puzzle game and less of a action-type game, however.

Tactics 100 Live

Play Tactics 100 Live

Sep. 14, 2007

Rating: 0

A way to speed up combat might be the only improvement I can think of to this game.

Fellowship of Kings RPG

Play Fellowship of Kings RPG

Sep. 09, 2007

Rating: 0

Was having fun until the game froze on me in the 3rd dungeon :(

Generic Defense Game

Play Generic Defense Game

Sep. 08, 2007

Rating: 0

This is not a bad game. It starts well, but I think the badge kills it. Once you get the minigun, it seems as though it is conceivable to play indefinitely. Unfortunately, the badge requires about 10 levels beyond the minigun, so any fun you were having early in the game is destroyed by the monotony of getting the badge.

Oroboros

Play Oroboros

Sep. 08, 2007

Rating: 0

I give it 2/5. It looks pretty, but the fun of playing it drops quickly--unfortunately, about as steeply as the learning curve. The instructions need a significant upgrade as well. Getting the hard badge isn't as difficult as one thinks---if you make it through the first 4 levels without getting hit, your multiplier will be so high that you will have no problem finishing the challenge.

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