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AdVenture Capitalist

Play AdVenture Capitalist

Mar. 08, 2015

Rating: 12

This is has become a horrible game. I've played it since it first came out. I don't know what this is... but these past few updates haven't fixed a damn thing... and gone a broke things that were working. Less time on making money, more time on fixing code. I've reduced this game to 1 star. I'm disgusted. Shame on your guys.

Tap Heroes

Play Tap Heroes

Mar. 01, 2015

Rating: 0

Met the lvl 300 dragon... died a most horrible death. I'm guessing 2200-2400 hp are needed possibly as high as 3000 hp. Grind grind grind. I'm only at 1650hp...

Tap Heroes

Play Tap Heroes

Mar. 01, 2015

Rating: 2

forgot to mention... needed 1430ho [lvl 277 health] and a lvl 134 healing power on mage maxed on other skills to beat the lvl 200 blue dragon. also had click like mad with the lvl 100 heal... skills didn't seem to do anything.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -1

@lvl 238 for any skill the most you will see for price is 99999. Finally passed the lvl 200 dragon. Moving forward. Game I don't think took progression upto this point into consideration. On my way to the lvl 300 dragon.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: 87

I'm guessing you need around 1500-1600 hp to beat the lvl 200 Blue Dragon. I'm at 1115 and the thing is still one hit killing me. Lvl 214 health, each upgrade is 81110 gp incrementing at present around x1.009 per level in gold... figuring another 400-500 hp needed that's around 100 levels... so I figure 13300000 in gold needed. I generate optimally at present 24500 gp/m.... so about 9 hours of gold grinding at present just into health. I'm going to say the lvl 200 Blue Dragon is a wall. I can only imagine how insane the lvl 300 Dragon is going to be... idle grind, alot of it. health is probably your most important stat. warrior: 165, 100 [max], 215, 80 [max], rogue: 100 [max], 145 [max], 155, 112 [max], mage: 120, 130 [max], 80 [max] ... and my click stat for heal is at 100 with crit maxed... since monsters post 170 are able to override stun, I don't suspect lvl 300 will be beatable with present game mechanics.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: 0

Grinding... upto 1000 hp for party, and that Lvl 200 blue dragon is still one hit killing me. Anyone made it past this guy?

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -1

Seems to be a bug with the ! marking your heroes have an available upgrade. I'm pretty sure you're not checking to see what is setting the ! for you can upgrade is maxed. I have ! markers for my warrior, rogue, and mage, and the gold is nowhere close to what I need for next, but I know the gold range would be enough to upgrade the maxed stats if I could. Might want to add an: if gold is enough to upgrade AND not maxed then show upgrade available.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -1

@Multifails: the CS on stun is not counter strikes, it's Centiseconds 1/100 of a seconds vs Milliseconds which is 1/1000.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: 1

I can confirm autoprogress does become available after you beat the Red Dragon on lvl 100. It's not terribly useful though, as you have to move back and forth between level to grind gold, and upgrade your familar. If you do leave your computer on, you're likely gold grinding, so auto-progress is not useful here either.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -1

blue dragon lvl 200 can one hit kill a party with 880 health. no amount of mage heals, skills, or tap heals will save you...

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -1

post lvl 170 in general, creatures are able to break free from the stun lock of a maxed rogue. getting up into late 180's early mid 190's the creatures are routinely able to resist the maxed stun effect. this is going to create a major problem really shortly.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: 0

odd. failing the 170 boss a few times replaced it with a level of x/10 monsters? glitch or something that was built into the game to prevent walls?

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -2

@DoruTheDragon: this is a known bug. I had a very detailed basic upto lvl 100 guide in a post... but people pounded on it... I hit that bug each level with the banker, even in the v2.9. Just save, then refresh. lvl 4 banker is max. 3rd has an issue when lvl 2 bugs out... you'll have to save/refresh until your banker is lvl 4. and then things are fine, as it can't go any higher.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: 0

seem to have walled hard at the lvl 170 boss. skills are ineffective. herores are maxed. that boss hits hard. not sure if anyone else has made it past that boss. let you know if I find a way. right now that seems to be the sticky place for grinding for a bit. going to need some crazy warrior health to handle those first few hits. warrior health is way more important, and not even the mage can seem to keep them alive.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: 0

max mage speed is level 130 [0.3/s]

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -1

@Shrye. your browser, anti-virus, ccleaner, or something is likely wiping your cookies. an export/import would be handy. doesn't exist yet. I suspect if it's happening to this game, all your kong progress is likely getting wiped for saves for many games.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: 0

@CasualET blue [gems] and red [gold] chests only drop on the latest progression level. So if you finish a group of 10 and sit, you must progress to the next unlocked level for blue and red chests to start appearing. Any other level and there is no chance of them appearing. This is a wise choice on the devs part to prevent mass farming blue coins. And is the same model used in clicker heroes and such, so you can't farm bosses for hero souls, etc.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -1

hmmm lvl 160 boss is going to take a bit of retooling. max mage at this point is probably needed. maxed rogue vs. speed of boss attacks might need crazy click heal as another possibly solution for a few seconds. but suspecting max mage would be more effective.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -2

lvl 140... you'll have to click until your maxed rogue with stun kicks in. after that... only bosses need a few heal clicks to keep your party alive until rogue locks boss attacks, then you're fine. I still don't find progression in this to be that bad. still haven't encountered any lags. Broke lvl 150... smooth sailing. upgraded from 3 to 4 stars.

Tap Heroes

Play Tap Heroes

Feb. 28, 2015

Rating: -1

Auto-clickers? Didn't need one. Idle rocks. Game progression is fine. If anything, might be too fast. Have patience for progress. Once banker reaches lvl 4, no glitches. You may have to refresh after purchase. Where you are in pre lvl 100 dictates how much gold you can make. Last is not always best. Warrior: Attack: 120 [300-600] [?] Speed: 100 [0.15/s] [MAX] Health: 110 [595hp] [?] Crit: 80 [80%] [MAX] Warrior health takes the brunt of the first hit. Rogue: Stun: 100 [1s] [MAX] Speed: 145 [0.25 acts/s] [MAX] Poison: 112 [280-560] [?] Potency maxes at 112 [0.15 poison hits/s] Rogue is a must to beat lvl 100 safely. Then it loops. Mage became obsolete after first hit, and just rebuilds health. No boss from lvl 81-99. Additional heroes added and offline gold not recommended unless multiple lvl 100 repeats. Never used spells, effectively useless. Possibly useful if playing slower game.

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