I'll consider looking at the last few levels again when this game has a motive given. (blow stuff up isn't a good enough motive).
between the lack of story and the bad naming job, this games game play saves the game enough for you to get a 2/5 from me.
Orionite: i would suggest you build an exploration ship, take it to a town that might have a new port near it, and go to the same interface a trade ship leaves from.
elliefant is good for something! she sticks to the track like glue! with 4 jump upgrades, getting her off the track with a jump still dosen't clear thing the other characters fly over without a jump. long as u don't use her to climb or do a ton of tricks, ur golden.
o wait... all the tracks need u to climb...
it was a respectable game. I feel others were better but this is still worthy of being on the page for the top games on the site.
A hint to those who are confused: the bookshelf holds many answers in it's pages.
nicely done, i would love to be able to get passed the first night though... so far I con't find that magic combo and placement that gets u that far. maby make tham not so strong so quickly. really like the speed control.
a trick to get past the black screen dealing with the upper area of the second map.
if u have glide and double jump, u can get on top of the floating block on the first map near the ground, fly to the side, and get up. this ignores the errored doors entirely (and is actually faster)
not a bad game. I only gave it a 4/5 cause there is no real reason to reply.
something people might want to relise is that u are always moving the same speed but the closer to the center u are, the faster the circle rotates for u to move that speed. one of the hardest parts for me was getting on a thin platform in the center of the map.
you hfave to beat the final lair.