For the gaziollionth time: Putting a advert or sponsor link at a spot that will be clicked everytime you finish a level, because you're still shooting, will always get you a 1/5 rating from me. You really have to decide whether the 5 more clicks on the sponsor page are worth it.
So instead of throwing a hammer or a piece of coal into the glass to break it, you would rather make a diamond out of the coal to make a smooth cut huh? :D
Few minor Bugs: (1) The descriptions on the Achievements tab for the quests should always show which experience bonus you get. (2) When the crafting level is on max (=combat level), and the next level will require a new kind of leather, it will still show the old leather as requirement and only changes when you actually level your char up. (3) When raiding naxx, somehow when I reset it (after the first boss for that matter), the trash mobs bar will say 101/100 and I only need to kill one of them to get to the first boss.
1. I'm not sure what you mean 2. This is so that you can craft something else, of that level (even though it won't increase your crafting) in case you want an item with different stats 3. Fixed, thank you.
Trick for HUNTER: As it's possible to change equipment during a fight, you can switch to a strength armor just before you fire off your aimed shot, and switch right back to agility armor afterwards. Might just help to get the last bit of damage needed to kill a boss.
If a browser crash can corrupt the savefile a partial fix would be to make an extra save slot for the auto-save. That way, even if the auto-save files becomes corrupted/broken you can still access the manual save file and will not lose your character altogether. This hasn't happened to me, but now that I'm lvl 78 I'm getting scared of it happening :P
Little suggestion: It would be great if you could add an additional feature to choose which kind of equipment to pick up. So a player can choose whether he wants to pick up AGI/INT/STR equipment, and the rarity of it. I like farming for just white and epic things, but it is a bit annoying if you come back and find 4 epic shields as a hunter ^.^
Another thing: I find quests are way too unimportant in this game. I remember in WoW you used to get around 10% of the level from one quest until 60 and from then on around 5%. I'm level 62 and doing the 70-80 quests, and only getting around 1.5% per quest. Maybe you can increase the XP gain while also increasing the "effort" the player has to make (eg. no automated drop-off for quests)
I find it weird that the achievment give points, instead of just counting one achievement with 1 point. Nonetheless, if it stays this way please indicate the values when hovering over the achievements. Oh and we want more achievements ;)
Just imagine how awesome it would be if you can earn all the achievements at the same time and don't need to do them in order and kind of do every achievement 10 times before it even shows up.
Personally, I prefer those launch games like Learn to fly (1), where you can buy something new after every launch and do not have to resort to grinding. However, that is just my preference and doesn't make your game any worse. I do have one thing though I'd like to bring to your attention that bothered me while playing the game: Some of the achievements and quests become harder and harder the higher you have upgraded your Bison. Especially the achievement to get one of each special bear during Story mode seems impossible now that I rush through story mode and instantly enter burning pants mode. I would suggest letting the player choose which launcher or upgrades to use, even if you've already upgraded to a higher level (eg let player choose launcher 1 even if he has purchased the berzerker). I can imagine I'm not the only one with maxed upgrades that cannot get the fuel fajita ^^ Still, great game nonetheless; if you fix stated problem you're sure to have my 5 points ;)
1. I'm not sure what you mean 2. This is so that you can craft something else, of that level (even though it won't increase your crafting) in case you want an item with different stats 3. Fixed, thank you.