not really yabby maybe,maybe not,u should only give them that when they have high exp,why? so u can save up on TP and buy other stuff that u need,AND if they had i exp i just go with the m1garand bc most of the time its a 1 shot kill and u can give them rifle gernads and they can shoot about 1-5 at high exp
faero gunners are good for pinning down enemys,but they suck right away so make sure u use them to get crates,when they have high exp they pin enemys switch targets faster and kill easyer
muffingrr,garands have better rang,yes the carbine has a bigger clip but the garands has better rang and accuracy,thats why 1 of the tips say "give m1 garands to your best shooters"
muffingrr,the sapper is the person who can build stuff punkgamer,go to the reinforcements button then click the 1 in the middle of the bazooka and the spec ops buy it(cost 5 points) then click on the person when u see him,then click on the empty jeep or AAA gun then he should get in it in a few seconds
um bcang5,u get 2 TP for the first 5 waves then just 1 TP,unless u have a HQ,then u can sometimes get 2 per wave,but how ever many TPs your HQ made,its gonna take away that many