bowl; build 2 collectors straight up, as far apart as possible. when 1 is finished, move up with another. When you reach the highest ground, build a mortar in the middle. Wait for it to finish (have max of 2 things built at a time). You could also start building the mortar near your base when the first two collectors are ready, and move it up when its done. When you got the center mortar, start building collectors to left and right, while building sam sites (1 by 1) near your base. Build a mortar on far left and right. re-locate sam sites. Build another sam for the middle. Win. Now you got enough time and defense to build up and win easily.
nicely done, but too simple and too linear. As in, before the last lvl, you got everything upgraded. Needs more or different achievements. these ones don't mean a thing. 3/5
buggy. beat boss on day 13 with 98,5% complete. go back to house, finally get to keep skills. and get thrown into boss fight again. 2/5 till bugs are solved.
buggy. upgraded the 1st weapon to all maxed. came back next day, continued, says its still fully upgraded, but its not. clip size is minimal, etc. So don't upgrade!
for the rest, it's mroe of the same, so 2/5.
wow. tried to be really smart and all..
turns out that building fast cannons and 2 death-rays is all you need, on any map. build 3 or 4 factories, 2 lasers, rest cannons. upgrades cannons first, then lasers. sell factories, build more cannons. win. too bad, bit boring this way.
too easy. go for wood in the beginning for upgrades, then go for stone. the rest will come anyway. Too much iron, and can't sell it. Just get magic up, and fire away. no need to build units either! (only in the beginning). Needs a "next wave" button. Castle levels are too easy with 300+ magic..
it gets easier when you level your repairmen. I got 4 of them, and at the end of a level, keep 1 or 2 bugs alive. Send the repairmen over, and go do something else (if they can keep up the repairs!). Come back, have high level repairmen, easy!
You can also do this to first repair all the walls before killing the last one. Makes the next level an easier start/less cost for repairs.
Wow, this looks/feels/plays exactly like Xhodon, a browser game. Only now there's more movement. Seems totally ripped of, which is a shame, but its still fun to play.
lvl 63, day 87, and only seen two rapid bowguns.. both with 1 mod slot. Game is much better after patches though. Weird things still happen.. Reforge weapon to next level, and damage goes down?!
back to 1/5. Not because i suck at the game, i love it, but it is too random. E.g.: started a hunter. got a bow with 5(!!) mod slots. Made some wrong decisions, started over with again a hunter. Got a bow with 1 mod slot. More of these things, it's too random!