Figured it out... When the help says there isn't anything else to do, they're talking about that screen only, there was another screen at the restaurant that I hadn't been to at all.
Buggy.. I've already gotten past the guard, and the "what are we doing here" still hints at getting past him. I've tried the three responses that make the most sense with TD, as well as the other responses, and he won't progress the story. I go to every other location and the help says there's nothing else to do.
While the bug regarding the hints about the guard is definitely true (and I'll fix it in the next hours), are you sure you're giving the correct answers to TD? I'd tell you here, but I don't want to spoil it to other players, so you can check the walkthrough instead. You'll find the link in the options panel.
Had the first two islands complete for tanker and ran into a WebGL out of memory error... No save means that I would have to start again.. No thanks. I'm done.
We're sorry, we're not trying to force anyone to do anything. We're Unity developer, and we started before knowing that google would have declared war to Unity.
Actual gameplay would be good. After playing it the first time through, I wanted to make wrong choices and see how I end up dead in a gutter or some other ending. I was very disappointed to learn that it is a very linear trajectory, and even doing horrible deeds didn't change anything.
Yeah, I didn't have the time or skill to program a branching choice system and different endings, it's my main problem with the 'game', that and the fact it's not really a game. I wanna add some mechanics to it when I make a sequel and give more player agency. Thanks for playing
divide by 2.. J@ACAGB@DAAH@BDAAADBAAAFEBDAAACBDAAABBDAAD@BB@AAABA@AABBDAAAABDAAA?BDAAA>BB@AB@BDAAA=BBDACCBDCADCBBBABCBCBAABBBDACDBCDAAEBABAAEBBBABDBDCAAEBDCAADBDCAABBACAEABBBAC@BBBAAA
Oops, yeah, forgot to mention that! Glad you figured it out on your own! :)