wow, I make two _valid_ criticisms and am called a baby. I didn't say I didn't like the game, I just said there are two features that I didn't like. If I didn't like the game, I wouldn't play it.
Oh, and why bother with a mute button that doesn't mute _everything_? When is kongregate going to implement their site wide volume controls into the API so we don't have this problem anymore.
so far, the worst game that has ever gotten badges. Laggy, laggy, laggy. And that is on my Mac, where I have _never_ had lag problems with flash games before.
Buggy. I was playing the last challenge and we could not play cards for several rounds due to a card that didn't expire for some time. Then, when I ran my opponent out of cards (a way to win supposedly), the game crashed.
My only complaint is that you can't see the completed puzzle when it is done. I realize that this is to prevent cheating, but it really disrupts my ability to appreciate the puzzle I just completed and analyze the patterns that become common over time.
levels should _not_ be lost when you die. It makes the final levels impossible with the set of characters that I owned the rest of the game with because when you die you essentially lose half of your hitting ability on the fire dragons, making it impossible to win. Next, don't show point transfers if you don't actually get the points (draws and failures), and don't show the freaking camping screen if all we did was retreat. Sometimes we are just passing through and want to get past that point without taking the time to battle.