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Game comments and reviews
May. 27, 2014
over the edges jumping gets stronger, letting it roll and then doing quick up/down will result a jump
Jun. 13, 2012
Hello, to all guys experiencing the T bug, please give me more info i have tested on 3 pc, (logged in/out mochi) unfortunately i couldn't see any problem. Could you please give me more information about the bug like : difficulty settings, mochi logged status. Thanks
Jun. 12, 2012
Hello, i am glad to present you the update of King's Mercenaries, I have added 3 brand new missions and a lots of changes to make the game more interesting. I am currently working on the idea of the KM2 version. What features i have in mind : - small village which can be upgraded with resources from mines. - a map which will have side quests like special artifacts and mines. - customizable and upgradeable allies. - upgradeable buildings with resources from mines. if you like that ideas please vote for the game.
Jan. 12, 2012
Please grant me a 4 or 5 if you want a sequel, thank you.
Jan. 04, 2012
thank you very much for the comments, i am not sure still that we are going to do a sequel but if we do i will post it here again , Cheers.
Sep. 25, 2011
great game !
Developer Reply
Thanks!
Jul. 26, 2011
Compiled with higher gravity and more friction, thank you and have fun.
May. 25, 2011
"Why does he start to go uphill before he rolls down every time I start to spin the screen?" Yes it moves uphill because there is a friction probably you have played another rotate and roll puzzle where the platforms aren't really moving but the gravity vector is changed :)
May. 24, 2011
Hello guys, thanks for your comments just updated the gravity more stronger and less friction, i think its really a big fun now, i also reduced the timer on level 4 from 5 to 4 seconds, thank you all :)
Mar. 02, 2011
Bad physics ? Really funny game uses the best physics engine around :) Thanks for hating NetMonster
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