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Santa Rockstar: Metal Xmas 3

Play Santa Rockstar: Metal Xmas 3

Dec. 25, 2010

Rating: 3

This is completely unplayable. The dots don't even almost line up with the music... if there's any lag in the processing then the dots will individually be delayed, so they don't even line up with each other... and Christ only knows which of the three possible timings (the music, when the dots should've been placed and when the dots were actually placed) you need to use to play it. One star is too many, lrn2playtest.

Quadrilateral Thinking

Play Quadrilateral Thinking

Sep. 06, 2010

Rating: -7

Game isn't nearly good enough to be worth the pointless spam. 1/5 on principle.

Prince of Persia: The Forgotten Sands Flash Game

Play Prince of Persia: The Forgotten Sands Flash Game

Apr. 30, 2010

Rating: 0

Yay, another game that fails in a big smouldering heap on Linux. Loaded Windows to play through it, but it totally wasn't worth the effort.

Help! It's the Unfinished Shadow Game

Play Help! It's the Unfinished Shadow Game

Apr. 20, 2010

Rating: 0

Lower left star on level 5 is evil... I ended up getting it mostly through luck, and was maybe one shot away from dying, I have no idea how you're supposed to do it. Still, 5/5, hanging out for a full version...

MegaDrill

Play MegaDrill

Feb. 13, 2010

Rating: 0

Connoisseur Badge – 25 large diamonds collected. [Best so far: 24] Grr...

Copy Cat

Play Copy Cat

Jan. 23, 2010

Rating: 0

Level 8 is a bit glitchy - if you just have a blue square on a black background, without doing any of the purple stuff, it's still close enough to finish the level (I got 92% just doing that).

Wake Up the Box

Play Wake Up the Box

Jan. 23, 2010

Rating: 0

Level 11 would be easier if there wasn't a block hidden underneath the logo... other than that though, lots of fun, 5/5.

Level Up!

Play Level Up!

Jan. 22, 2010

Rating: 0

The dash command is annoying... it kept on happening accidentally while I was just walking around (my guess is it's just another way Flash for Linux sucks... glitching up the keyboard reading... loathe Adobe). Which was a pain, 'cause I kept on running into walls and wasting time. Also, you don't get a carryover code thing when you 100% the game (I presume that's something to plug into the sequel so that stats carry over? Having one for 100% would be nice...). Other than that, a lot of fun. 5/5.

Tower of Greed

Play Tower of Greed

Nov. 21, 2009

Rating: 0

I got the card and both of the first two badges (along with about a dozen trophies) on my first try in Survival mode (after dying a few times in Arcade mode). It's not that hard, guys.

KOHCTPYKTOP: Engineer of the People

Play KOHCTPYKTOP: Engineer of the People

Nov. 12, 2009

Rating: 0

Just finished the first set of 6! Finally, a use for my elec-eng courses at uni... though that only went down to the gate level, not the silicon... Anyways, 5/5, obligatory "needs badges".

Frontier

Play Frontier

Oct. 30, 2009

Rating: 0

Why does the Dictator achievement say "100 cities", when there's only 48 on the map?

Pixelvader

Play Pixelvader

Oct. 23, 2009

Rating: 0

Another bullet hell game? Seriously, what's the appeal of these things? Where's the fun in a game that can't tell the difference between "hard but rewarding" and "hard and tedious"? There's more to making a fun game than "just add more bullets"...

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 20, 2009

Rating: 0

Day 10... last shot for the card before having to restart... Mars was there on the screen, and my fuel cuts out. Fly within spitting distance of the red planet, fly *over* a blue platform that would've won the game for me, then start falling back down... Land by chance on a yellow platform, get enough fuel from the level 1 fuel sucker to manoeuvre myself onto a purple platform that is nearby by chance, and win. So nearly didn't make it...

Little Wheel

Play Little Wheel

Jul. 06, 2009

Rating: 0

Not a whole lot of game going on, but 4/5 for the pretty and the music alone.

Use Boxmen

Play Use Boxmen

Jun. 20, 2009

Rating: 0

Level 11 was kinda annoying given the rather floaty controls... I died way too many times even after I figured the puzzle out (it's the only one I used the walkthrough on, just to make sure I was on the right track... I was, I just failed at the timing and the jumping). Levels 12 and 13, though, were the fun kind of hard... enough so to make it worthwhile. 5/5

Crush the Castle

Play Crush the Castle

May. 05, 2009

Rating: 0

OK, so now that it's actually playable, it's kinda fun... 3/5

Crush the Castle

Play Crush the Castle

May. 05, 2009

Rating: 0

Addendum: it turns out it is playable if you wait forever for all the physics to stop, and the castle to become absolutely static (say, the time it takes to post a comment on a game) before starting the launch. Then it goes smoothly, only becoming framey once the projectile hits the castle (which matters much less).

Crush the Castle

Play Crush the Castle

May. 05, 2009

Rating: 0

Way too complex for my computer... even on low graphics, it's extremely framey... and since you rely on timing for controls, it's unplayable. The trebuchet rotates like 20 degrees every frame, so if I click one frame it'll be far too high, click the next it'll be far too low. I made it to level 5 by chance, but that level's way too complex... the trebuchet moves maybe 1/4 of the way around, then freezes for a bit, then all of a sudden it's all the way around, my stone's fallen on the ground, and the castle hasn't budged. Unplayable. Also, if you hit "replay" instead of "continue" by mistake on the "you win" screen, it doesn't store your progress... you *have* to beat it again to move on. Which sucks.

Sonny 2

Play Sonny 2

May. 02, 2009

Rating: 0

That's my only gripe though... otherwise, good game, 4/5.

Sonny 2

Play Sonny 2

May. 02, 2009

Rating: 0

Man, the teammates' AI is stupid... "Guy has a Guarded buff and nothing we do can scratch him... let's all attack him!" "Teammate on low health has subversion buff... let's all heal him to death!" I thought Subversion was actually going to be useful, before it turned out that your teammates won't notice it, and will try to heal you anyways... Idiots.

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