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My Little Army

Play My Little Army

Apr. 15, 2011

Rating: 2

@ayumilove you need more items if you are going to equip more than one unit with it. Instead I would remove the random items refresh every time I click on the shop, it's useless. Or you put a big shop with all items, or you put a limited shop with a refresh after every battle.

My Little Army

Play My Little Army

Apr. 15, 2011

Rating: 1

I probably won the game without knowing because now I'm again at mission II but I take 25k gold.

My Little Army

Play My Little Army

Apr. 15, 2011

Rating: 1

Check the speed button bug it's hovering it should get invisible in the text scenes.

My Little Army

Play My Little Army

Apr. 15, 2011

Rating: 0

The game is very cool but it's far too easy even on hard difficulty. Make it more difficult!

Orbital Onslaught

Play Orbital Onslaught

Apr. 07, 2011

Rating: 0

I'm thinking this game really need a survival mode with increasing odds. Maybe against random armies with increasing level and/or with stronger combinations.

Orbital Onslaught

Play Orbital Onslaught

Apr. 07, 2011

Rating: 0

Needs balancing about the gunships. I love the concept but the game itself it's a bit too simple and short.

Orbital Onslaught

Play Orbital Onslaught

Apr. 07, 2011

Rating: -1

@Universaldeath You can upgrade early units.

Flood Runner 3

Play Flood Runner 3

Apr. 06, 2011

Rating: 0

Don't like much the genre but it looks very well done.

Hands of War 2

Play Hands of War 2

Apr. 06, 2011

Rating: -1

This game really needs a pause button!

Rebuild

Play Rebuild

Mar. 30, 2011

Rating: 2

I would like bigger towns, and/or survival mode. 5/5

ShellShock Live

Play ShellShock Live

Feb. 28, 2011

Rating: 10

It would be fun a special mode of play where everyone have only one type of ammo, eg. everyone has only grenades. It would extend gameplay value of this game.

ShellShock Live

Play ShellShock Live

Feb. 24, 2011

Rating: -1

I would put a % of the number of games you quitted compaired to the one you played. And put this % as a limit when creating games, so that you should avoid a statistical quitter :) Activating this feature only if you have a certain number of games or it would be misguiding. I really hate when people quits.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 18, 2011

Rating: 2

Perhaps a difficulty setting would render it more interesting for experienced players. Ergo more monsters or stronger ones.

ShellShock Live

Play ShellShock Live

Feb. 18, 2011

Rating: 5

Too many quitters and roamers (people who enter rooms then exits because they have 30 sec to wait for other players to join). Ok with the XP penalty for quitters, let them pay!

ShellShock Live

Play ShellShock Live

Feb. 12, 2011

Rating: 6

Ammo is too much random. There should be an algorythm for balancing ammo a little, or something like that. Can't be really competitive this way, most of the time. Also maybe it's sad to see people grinding just because the game gives too few xp. There's no gain in that, or doing 10000 normal games to get a weapon or map. And deathmatch would be fun too. And falling tanks. Anyway it's very good as it is.

ShellShock Live

Play ShellShock Live

Feb. 10, 2011

Rating: -10

I want stronger wind! More wind!

ShellShock Live

Play ShellShock Live

Feb. 09, 2011

Rating: 15

Faster XP!

ShellShock Live

Play ShellShock Live

Feb. 09, 2011

Rating: -5

I created the game Hell from above hours ago and it's still running without me! :D

The Sagittarian

Play The Sagittarian

Feb. 02, 2011

Rating: 3

This man kills the hell out of you! Again! And again! And again! And again!

One Chance

Play One Chance

Dec. 02, 2010

Rating: 4

1st day: don't work, 3rd: stay with the family, 4th: go to work (and work). You'll find yourself stuck in the house, with the song in background, but nothing happened and you can't do nothing.

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