@ayumilove you need more items if you are going to equip more than one unit with it. Instead I would remove the random items refresh every time I click on the shop, it's useless. Or you put a big shop with all items, or you put a limited shop with a refresh after every battle.
I'm thinking this game really need a survival mode with increasing odds. Maybe against random armies with increasing level and/or with stronger combinations.
It would be fun a special mode of play where everyone have only one type of ammo, eg. everyone has only grenades. It would extend gameplay value of this game.
I would put a % of the number of games you quitted compaired to the one you played. And put this % as a limit when creating games, so that you should avoid a statistical quitter :) Activating this feature only if you have a certain number of games or it would be misguiding. I really hate when people quits.
Too many quitters and roamers (people who enter rooms then exits because they have 30 sec to wait for other players to join). Ok with the XP penalty for quitters, let them pay!
Ammo is too much random. There should be an algorythm for balancing ammo a little, or something like that. Can't be really competitive this way, most of the time. Also maybe it's sad to see people grinding just because the game gives too few xp. There's no gain in that, or doing 10000 normal games to get a weapon or map. And deathmatch would be fun too. And falling tanks. Anyway it's very good as it is.
1st day: don't work, 3rd: stay with the family, 4th: go to work (and work). You'll find yourself stuck in the house, with the song in background, but nothing happened and you can't do nothing.