getting irritating that after 30 turns it's automatic loss...i mean for freak's sake, s/he has only one darn card left, which is near dead, i'm full team full hp, and s/he wins?! what the hell?? And how the hell is it that the enemy uses goddess like 3-4 times before i can use mine a second darn time....
interestingly, I put a shield inside the forge, but had to exit the forge due to low mana, and the shield + the two crafting materials dissapeared completely
but it's still an awesome game...well worth the wait!
quite an awesome game :) how about considering adding some extra stuff like...
- more use for money? (i'm at 9m with nothing other to do than leveling)
- make any monster levelable? (there are so many cool monsters and heroes that just cant be leveled, it's a pity for them)
- maybe make evolution change appearance a bit? (for example the red dragon queen could become more adult like with fire with each rank :) )
all in all it's a very cool game though, i enjoy it especially the card system it has
HolliBoiRock: Escape Wing does just that :) takes you out of the dungeon, BUT keeps all your artifacts/spells/stat crystals you found, so it is best to use it after you sold everything to a shop, because you keep even your gold too (the escape wing is there, because if you die, you lose EVERYTHING you gained between starting the run and dying)
deliroket: you can find spells in simple red chests, random chance, but you use it for those :) best for healing spells though
the game is fun and all, but that boss fight is so damn boring and anticlimactic ._. it takes almost 30 seconds for it to become shootable, once, waiting is ok, but it's a bit much