A lot of comments discussing the scientific inaccuracies of this game. I liked it. The campaign was easy, but overall pretty fun. A level select menu would make it better.
Simple and effective game. Great background music, SFX, and character poses. And the difficulty scales pretty nicely after about level 10. Hope to see some more flawless games like this from the developer.
THANK YOU for not continuing the storyline you started earlier in the series. This game's got classic Shift with simple controls, challenging puzzle play and unlockables: Love it!! New graphics and use of boxes are nice touches too. Any chance we'll see a Quality button one day? (Lag happens for some of us when we get keys, shift, etc.)
Gameplay speed was fine IMO. My problem was not knowing the importance of stats (what exactly does Sight do versus Range?) and the blue panels I found in custom levels. I don't typically get hung up with instructions, but that knowledge might've changed my strategy. So I'd recommend a slightly larger Help menu. Still, great game!
I'm glad THIS game has a happy ending. No slaying of peacefully sleeping dragons, confused zombies, or lonely demons looking for friends & toys like in other nerdook games... ;) 5/5
The notes lined up impressively well, the graphics looked great, and the song selection sounds REALLY cool in metal. Even the skill curve feels similar to the commercial games. Best flash game in this genre that I've seen so far. Easily 5/5.
My single original complaint was going to be how difficult it was to get the precise image. But with a little finesse it's not too difficult. The lines that appear as you get closer are a brilliant touch, btw :)
Very fun concept but lacks challenge. On first attempt, I completed on the 2nd day without any trouble. I might recommend a penalty for letting creatures get past the other side of the screen to start. Still, DEFINITELY more fun than a lot of games in this genre.
This game took me a few tries to really understand. But once I got the hang of it, getting the badges became a lot easier. Best advice I have: stay off screen. Start with long downward slopes to gain initial speed, then jerk upwards for a sharp slope to jump off of. Repeat. Overall, a pretty fun time waster.