If you're telling the truth, then that's undefined behavior. I didn't change anything at all, and every test that I've ran on the game didn't have this type of behavior. I'll continue to test it.
You're entitled to your opinion, but when you say that there is a difference on the first picture that the game won't recognize, you must be seeing things. You may have been clicking imprecisely, but the game recognizes all differences.
Why? WHY? Do you crank out this useless games that are identical except for the background picture? How about you make ONE game with 100 levels, with all the different backgrounds? This is RIDICULOUS
Yeah, that's the "getting high" bug. It looks like it might be an issue with how the framework works with regions. If you get it, the only fix is to reload the game. Doesn't happen too often luckily.
Love the concept of these games, the pizza and burger versions also, but let's be honest. The gameplay is AGONIZING. The ridiculous amount of time you sit staring at the screen waiting for the store to open to start each level, the RIDICULOUS amount of time it takes for customers to order, the INSANE amount of time it takes to deliver an order to a customer, sit and stare while they sample it, the stupid amount of time it takes for the ratings to come up and the money to land in tip jar before you can go back and complete the next order - it's just HORRIBLE.
I don't get the point of the boxing gloves - you have to buy them, but still can't use them unless you happen to fly through a certain item on your journey, and you're almost always going to fast to use them on the ground. Once you buy it, you should be able to use it!
If you're telling the truth, then that's undefined behavior. I didn't change anything at all, and every test that I've ran on the game didn't have this type of behavior. I'll continue to test it.