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Phyra's Comments

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Bunny Invasion: Easter Special

Play Bunny Invasion: Easter Special

Apr. 15, 2009

Rating: 0

Buggy (on IE 8): Keyboard wont react, ie cant change weapons. sometimes with automatic guns it starts reloading after every single shot.

Fantasy Kommander

Play Fantasy Kommander

Apr. 08, 2009

Rating: 0

BUG REPORT: not only general's attacks, but all specials like critical, master etc. sometimes do not register = no damage is done

Fantasy Kommander

Play Fantasy Kommander

Apr. 08, 2009

Rating: 0

BUG REPORT: Critical attacks from Elven General do not always result in HP loss for enemy.

Lethal War Zone

Play Lethal War Zone

Mar. 24, 2009

Rating: 0

cant play: scrolling is broken. whenever I hit wasd the screen scrolls to the related corner and hangs there...

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Mar. 18, 2009

Rating: 0

works with 3 machinguns/3radar and walking away in wave 7 too.... Btw: Calibres are .35 and .50 inches not 35mm and 50mm

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Mar. 18, 2009

Rating: 0

Balance: to give you an idea of the magnitude of imbalance: I finished setup in level 7 after wave 11. then I walked away - perfect win. done with 4x machinegun (3 upgrades) plus 4x range assistance.

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Mar. 18, 2009

Rating: 0

could you make it so that a mouse-over for an assisting tower highlights the one it affects? And also: check if the assistance towers register right - I believe that upgrading their range sometimes wont give you the bonuses for towers they reach only AFTER the upgrade.

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Mar. 18, 2009

Rating: 0

With current balance: place 3 machineguns, upgrade a little and after half of the waves: go and make some coffee. Improvement potential: enemies that are immune to certain towers (tanks to machineguns, fliers to whatever etc)

Frontline Defence Beta demo

Play Frontline Defence Beta demo

Mar. 09, 2009

Rating: 0

could it be that an enemy get invulnerable to OTHER attacks on him while a laser is targetted on him? I got the impression....

Minions

Play Minions

Jan. 13, 2009

Rating: 0

Improvement request: Please add some form of rank system - especially a counter of how many times someone quit before the end of the game. Maybe make it so that the games/quit ratio can be a reason for automatically decline a player from your game. Other than that: very cool game. Keep up the good work and thanks!

Warfare: 1917

Play Warfare: 1917

Oct. 21, 2008

Rating: 0

How about some perspective? I demand some "defeat the british" badges

Warlords: Heroes

Play Warlords: Heroes

Sep. 17, 2008

Rating: 0

IE7 on Vista Business

Warlords: Heroes

Play Warlords: Heroes

Sep. 17, 2008

Rating: 0

BUG: savegames are gone after closing the browser. I get the "continue" option in normal mode as intended after an autosave when I go back to the Main Menu. When I close the browser an come back later I only get the start new episode options. Sucks bad tbh...

Epic war

Play Epic war

Aug. 22, 2008

Rating: 0

make arrows weaker, units stronger make unit UPGRADES stronger and make enemies get stronger from lvl to lvl, so as to further increase unit usefulness over arrows. Maybe reduce the mana amount gained when killing with an arrow (to zero?) It's so imbalanced it's not even funny. The glitch where arrows go on auto-fire when you click outside the game should become a feature: make an auto-fire button for all arrows.

Territory WAR Online

Play Territory WAR Online

Aug. 10, 2008

Rating: 0

1* for being demo

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 24, 2008

Rating: 0

glitchy laggy didnt enjoy. also really disappointing that it didnt give me the badge. I like the bosse though.

Tactical Assassin 2

Play Tactical Assassin 2

Jul. 24, 2008

Rating: 0

All fine. A minor bug-report in return: The politician level produces a -500 for mission failure, even when completed right away on first go with no casualties except the target. I shot straight through the glass right away. Bug or did I miss something? regards Phyra

Nano War

Play Nano War

May. 19, 2008

Rating: 0

well done! Add multiplayer and I'll rate it 5/5! Maybe you could make it so that different size circles have different growth rates? Might be hard to balance though. Or that growth rate depends on the number already in place (same balancing issue) Good job!

PlanetDefender

Play PlanetDefender

May. 12, 2008

Rating: 0

the key is not so much in the bunkers but in building less an upgrading more (as has been said by Quazar) for apocalypse even: build one ion cannon in the middle. upgrade it. build a bunker behind it. build a cannon to the right with on square empty. build a cannon to the left. upgrade one of those one level. upgrade build a bunker behind it. of the two already upgraded cannons: upgrade the cannon with the least damage another level. upgrade the other....... try the rest for yourself :)

PlanetDefender

Play PlanetDefender

May. 12, 2008

Rating: 0

Very nice. We want MORE! --> more research, maybe branching upgrades.... Here is the guide to normal: build 2 ion cannons in the front row left and right of the middle square. upgrade one of them. build 4 bunkers: one behind each cannon and the other two left and right of those bunkers with one square empty between them. upgrade ion cannon 2. Research advanced economics. Upgrade both ion cannons another level. Research Nuclear Fission. Save money until it is done. Build a missile complex in the front row, middle square. Upgrade it two times. Build 3 economic centers in the bottom row. Build 2 more missile complexes in the front row. upgrade them 1x only. Build another 4 economic centers in the bottom row. upgrade the missile centers another level. now upgrade all of the economic centers. From here you have by far outgunned and out-incomed (;)) the NME. Do whatever you like....

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