Not bad, very original concept, I enjoyed playing it but at the very end, kept getting screwed over by getting a Semi in the far right slot, instantly game over if the light isn't green, even if the Semi is the very first vehicle :/
I agree with iMachine, it does have a very nostalgic feeling of Heroes of Might and Magic, the only thing I do not like about the game is that the units should regain health if based on a fort or something, like 1HP per turn. Just my suggestion, otherwise....4.5/5 x)
Very good game except that it is just running around randomly hoping for the best, the player is forced to jump so much that location cannot be remembered. Also there are some serious lag issues with the bouncing off walls. Overall 3/5
When you beat the game, it glitches to the point where it jumps between the dragon *King* screen and the normal Red Moon loading screen, making it unplayable :/ but still, good game, 4.5/5
the only problem i have with this game is that after you upgrade the market it makes your prices go down, which is good for buying but what about selling? should make price of buying go down and selling go up! xD
this game was fun, pretty good lol. the end was a little anti-climatic though, i just kept shooting and it died, it didnt have anything interesting other than being big :/ 4.5/5, good game xD
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my level code, tell me what ya think (its not that hard, but you do have to consider that less is more)
good game, love the gun system except for the fact that if you run into a mob of troops and go in guns blazing, i switch weapons about 10 times and end up trading my rocket launchers for a flamethrower, which is ok but i dont like it as much. my only complaint. 4.5/5
read the instructions below the game window, you have to click and hold on the clouds and basically catapult yourself around to the other planets. easy puzzles but definitely a new approach to a game. 4.5/5
20 days, but thats only because i took time to get every upgrade possible, even 100/100 training w/ 4 snipers. way too easy, didnt get touched, maybe add a difficulty ramp? good concept, design, and execution, although the weapon dragging gets tedious. 4.5/5