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pickledkangaroo's Comments

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Star Relic

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Jun. 02, 2010

Rating: 1

the rotating tactic worked well, but I thought it could use a bit harder section like the two npc races join up. and the end cutscene was quite disappointing. for thnese reasons 4/5

Remnants of Skystone

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Apr. 22, 2010

Rating: -1

I am ssoooooo grateful that if something happens after a kill and you can't get a quest item that it stays there [at least with the swampfoot) Thank you!

Remnants of Skystone

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Apr. 20, 2010

Rating: -1

I really like the background of the burnt forest!

Remnants of Skystone

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Apr. 16, 2010

Rating: -1

While it takes forever to load, it's worth the wait.

Remnants of Skystone

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Apr. 11, 2010

Rating: -2

I like the co-operative multiplayer aspect

Heroes of Kung Fu

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Apr. 01, 2010

Rating: 0

badly translated attacks

SteamBirds

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Mar. 25, 2010

Rating: 0

two words multiplayer option

Valthirian Arc

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Mar. 14, 2010

Rating: 0

HAHAHA I beat the apprentice because he was on the other side of a body of water and my 3 low level mana casters & mirage wailed on him

Valthirian Arc

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Mar. 10, 2010

Rating: 0

save function went wonky for me.

Dream World

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Mar. 01, 2010

Rating: 0

I like the new wiseman better than the old, but I think the old gambler looked cooler than the new (the moustache just doesn't do it)

MegaDrill

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Feb. 16, 2010

Rating: 0

The "kongregate" button got in the way of my diggers.

Dream World

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Feb. 09, 2010

Rating: 0

I think that the background to the pictures of the creatures needs to be some color other than black -- you can't see them.

Battalion: Vengeance

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Feb. 07, 2010

Rating: 0

The one problem with the series IMNSHO is that each rime it was like going through a tutorial from the beginning.

My Pet Protector 2

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Jan. 27, 2010

Rating: 0

it'd be nice if the resting didn't take so long to load.

My Pet Protector 2

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Jan. 26, 2010

Rating: 0

The game could use some (slightly) higher challenge monster near the big treasure.

Defend your Honor!

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Jan. 26, 2010

Rating: 0

needs a speed function

My Pet Protector 2

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Jan. 26, 2010

Rating: 0

Unfortunately the magic is still quite weak compared to physical.

Endless Migration

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Jan. 03, 2010

Rating: 0

I think that's a bit more than medium difficulty but who am I to say.

Bagataway!

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Jan. 03, 2010

Rating: 2

The play seems a little jerky First I'm here then there. Smaller characters on the playfield might help

Fork It

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Dec. 29, 2009

Rating: 0

There isn't much variation from level to level and when you get the golden fork it's totally useless. It starts out fun though.

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