You can predict 4 or 5 bounces. After that it is pretty much chaos. The trick is to cause as much scattering where you can still predict by changing your bounce by killing one while still having a good bounce. Difficulty stops scaling sometime before wave 200 so that point could be called a win.
The other way for level 14: lick the top of the first bat then stomp as you hit the next one. From there the way is pretty clear. Takes more than a few tries to get this right though.
theres a glitch with particular upgrades in the slave market that seems to make the current planet you are on worth thousands of times more slaves then usual. This bonus is lost when you leave that planet
Commander, this is not a glitch. But I guess you know that. You are testing me, right. But I learned my lesson. This is due to Lieutenant Stardusts idle and/or click bonus. Because you distract him when you leave a planet the bonus is reset. This was too easy, I was able to read that in the description. Please give me harder lessons next time. Sincerely Corporal Tutnix.
bulk dimension boost should be set by a time interval instead of by the number of boosts so that it works when the useful interval changes between galaxies. Also can we have an automatic dimesion sacrifice at a set time after each reset. Activating once about 2 sec after the last dimboost would be optimal for me
Commander, this is not a glitch. But I guess you know that. You are testing me, right. But I learned my lesson. This is due to Lieutenant Stardusts idle and/or click bonus. Because you distract him when you leave a planet the bonus is reset. This was too easy, I was able to read that in the description. Please give me harder lessons next time. Sincerely Corporal Tutnix.