I want to play this game, but each time I level up and get to spend a skill point I'm like "oh yeah... I don't know what these do" - and I can't stand it! It's a massively glaring flaw for me.
People - Please note that if you have issues with arena mode, just go to the second area of Blade's edge, then go back to the first area of blade's edge. You'll find low level boars there.
I spent the last... 4 days debugging this game. I don't know why. Probably because I like this game... a lot. Now that it's done, and all (well, good luck finding one) the bugs are out, I feel bored. I hope to see this winning the contest - it would be a great result.
Lag issue update! I'm bugtesting v1.3, and I don't have any memory leakage anymore. Of course, it still has it's bugs here and there (Did you know you can use mana-restoring items as a barbarian? You'll get rage from it. Try it. Place the item in your action bar and then use the hotkey. Instant full rage! Yay!), but finally, the fix is on the way! Hurray!
The game freezing bug after you kill something has been fixed in the debug version.
The memory leak from battles hasn't been fixed yet in the debug version.
The lag fixes are being put into place - I'm bugtesting a version that no longer leaks memory from your inventory! Here's hoping we'll be able to release Episode 2 without all these issues.
The cause of the lag is being identified as we speak - presumably, it has to do with event listeners not being removed, causing certain objects not to be deleted...
Update on the lag thing:
Quickly opening and closing inventory and/or bags causes leakage. (~1.5 MB each time)
Opening the key bindings causes leakage (~0.6 MB each time)
Loading your game causes leakage (~1.7 MB each time)
... Stay tuned for more info - I'm also PM'ing this stuff to the developer, who will hopefully be able to fix these things for us!
I'm looking into the slowdown issues for the developer - it seems everytime you open your inventory and close it, you leak a bit of memory. ... Loot enough items, and the game starts acting slow.
I'm helping the developer bugtest a new version. Certain bugs are already fixed - the inventory bugs, for instance are fixed. I don't know when he'll be ready to release, but a fix is on the way!
The matching system doesn't work properly. 1/5. If your core element is flawed, then your entire game is flawed.
Make any L shape by cascade to see what I mean.
Goddamn crashes. You get hit and you get stuck in a bush. You craft with something you have equipped and the game crashes.
And then there's the list of bugs. I really wished they bugtested it properly.
auto euqip,you can use ESC to view ,or you need arrange items