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TextRPG: The Rise of Diablo

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Nov. 22, 2008

Rating: 0

Mm... a scaled dungeon...

TextRPG: The Rise of Diablo

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Nov. 21, 2008

Rating: 0

... I`m checking that one out.

TextRPG: The Rise of Diablo

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Nov. 21, 2008

Rating: 0

Why? I`m not teasing you or something, but don`t you see what is happening? I could keep on making dungeons, but the game just ... ends... somewhere. Besides, I am waaay too buzy making quests to add such stuff (which is why I`m currently toying around.. .. I guess)

TextRPG: The Rise of Diablo

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Nov. 21, 2008

Rating: 0

I just added the first bit I learned from DodgeSquare to TextRPG... Try die-ing to see what I mean.

TextRPG: The Rise of Diablo

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Nov. 21, 2008

Rating: 0

I`m trying, but music is very troublesome to have - I`m trying for as much compression I can get.. but its not working.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Nov. 21, 2008

Rating: 0

The next Quest is looking nice, I`m currently about just over halfway of writing it, and with the next quest, lots of other systems will be made aswell - wish me luck on the writing and coding.

TextRPG: The Rise of Diablo

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Nov. 19, 2008

Rating: 0

uhm.. uhm... just because.. oh, I`ll get around to it later. (I`m also having other music made now, to prevent stuff like this. I`ll try to keep in the old music for the people that like that waaaaay more.)

DodgeSquare

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Nov. 19, 2008

Rating: 0

I rather not. I might add a in-game link from and to both games, but I`m not going to make it so that you "have" to play 1 game in order to get achievements in other games.

TextRPG: The Rise of Diablo

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Nov. 18, 2008

Rating: 0

Whadda ya mean with that?

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Nov. 18, 2008

Rating: 0

For those that are thinking I`m just working on DodgeSquare - I`m working on Quest 16 - and it will be a very, very, very long quest.

DodgeSquare

Play DodgeSquare

Nov. 18, 2008

Rating: 0

I already am pushing more than acceptable on my graphics guys ^_^ as for the music.. well, I could try.

DodgeSquare

Play DodgeSquare

Nov. 18, 2008

Rating: 0

Added Difficultys! ^_^ have fun playing! I also turned the game into something more "DodgeSquare" - It's meant to be filled with action, not wait for boxes to come and move slowly towards you.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Nov. 18, 2008

Rating: 0

Stop spamming and talking in another language. Only English, broken english, dutch(not recommended) german(not recommended) and basicly anything I can pull through babelfish works.

DodgeSquare

Play DodgeSquare

Nov. 17, 2008

Rating: 0

That was no glitch, you did it again.

DodgeSquare

Play DodgeSquare

Nov. 17, 2008

Rating: 0

Why not? Is the music too fast for the game?

TextRPG: The Rise of Diablo

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Nov. 17, 2008

Rating: 0

Then its probably screwed up, hmm? Markrik, stop talking crap.

DodgeSquare

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Nov. 17, 2008

Rating: 0

Tadaa, an Unlockable player skin! YAY!

DodgeSquare

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Nov. 17, 2008

Rating: 0

I am working on DodgeSquare in order to learn more about moving objects. - I wanna make flash games for a living later.

TextRPG: The Rise of Diablo

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Nov. 16, 2008

Rating: 0

MoooOOOOoooOOOOooo! *crash*. Yaaaay!

DodgeSquare

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Nov. 16, 2008

Rating: 0

So far no-one to beat my Epic score of 100741.

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