@Gonkeymonkey Since stat giving titles become useless in the long run, the best titles in general are the movement speed ones, and after those the skeleton damage/charm ones
So... the missing weapon bug hasn't been fixed... http://imgur.com/8EjzE
I was hitting a Demon Mystic Boss with a dagger and then the dagger dissapeared
Skill explanation part two:DEX:Weapons: Damage done by weapons, up to a max of 12 dmg/sec. Very, very useful.Swiftness: How fast your elephant goes.Adrenaline: It appears this affects how much you regain from the hearts monsters drop.CHA:Miniphant Swarm: Per rank, you will be accompanied by more little floating elephants that independently attack monsters. If you have a slow computer, you may find that the miniphants cause too much lag.Quest Uptake: Increases XP bonuses per rank, I think by 25% per rank.Cantering: Makes your avatar toddle and look "+1 cuter" per rank,useless.
Skil explanation part one:AGL:Acrobatics: Each rank increases ability to jump by one square, to a max of four. Extremely useful skill.Hide Armor: Damage deflection, 25% per rank.Constitution: Total hit point increase, 25% per rank.INT:Weapon Targeting: Increases the ability to aim your weapon.Credit Junkie: Credits awarded per levelup. This is the priority skill to unlock if you want to get through the game faster. You get an extra credit per rank.Spike-Readiness: Decreases damage taken from spikes
Im working on it, I think I know whats doing it.