You have the whole thing about not being able to sell units... what if you could just get rid of them? Or better yet, it costs you as much to get rid of them as it does to place them?
I got two things for everyone that keeps commenting on this. One: Shut up about it not being a real game. Perhaps the maker wants to post something that he thought was interesting, or at least mildly entertaining. People don't always post stuff on here for you assholes. Second, perhaps you'd get a little bit bigger kick out of it if you try spinning the mouse around the eyes really fast.
You have a problem beyond whatever anyone's said about quests... when you return to the village, the mute sound part undoes because it starts a new song...
"Accept Odd binary strings!" ... like if it ends in blue?... *facepalm* that's just code for a simple problem... I hope they get more complicated soon...
Can I ask if you're ever going to add sound to this game?... sound would be so nice... even if it's like... just a mutable music thing.... I don't know...
It's based off of the game, the physics are different... save for the graphics being lesser quality, this seems to actually be an improvement of World of Goo...