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pleasedpig's Comments

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Vector Runner

Play Vector Runner

Sep. 03, 2008

Rating: 0

1/5 until you add a quit/main menu button, and I'll bump if its fixed. Why do morons make games without this? How can anyone playtest for more than 30 seconds and not notice this?

Achilles

Play Achilles

Aug. 24, 2008

Rating: 0

While the game is mediocre, the badge choice is retarded. Going through the game fully from the first level has nothing to do with skill at the game, but luck with spawns and dealing with the bullcrap boss combos. And all that luck is built into the last level... Which really really sucks.

Kongai

Play Kongai

Jul. 02, 2008

Rating: 0

How could anyone tell the difference between a "skilled" match and a level 2 that knows what switch and intercept mean? We can all access the same cards, it's just a switch/intercept/diceroll crapshoot. A level 1 could beat a level 1000 any day of the week. Which would be fine if the base gameplay wasn't EXACTLY THE SAME every single match.

Kongai

Play Kongai

Jul. 02, 2008

Rating: 0

the hit/miss dice roll makes this game total crap. It's not strategic, it's not fun. It's just picking 6 cards and watching dice rolls.

GemCraft

Play GemCraft

Jun. 29, 2008

Rating: 0

How do people complain about this game and enjoy "dodge crap with lousy controls and powerups game #57123812, this time with bubbles!"?

Hedgehog Launch

Play Hedgehog Launch

Jun. 25, 2008

Rating: 0

Goggles are the key (seriously). Play without them, then buy the max and you'll see. Every game should start with level 2 goggle purchase.

Hedgehog Launch

Play Hedgehog Launch

Jun. 25, 2008

Rating: 0

0/5 until it gets a restart/menu button, then I'll update to 5/5. I'm really sick of such an obvious element lacking in games.

Tactics 100 Live

Play Tactics 100 Live

Jun. 19, 2008

Rating: 0

To people having trouble getting the badge, here you go: 2 mages That's it.

Kongai

Play Kongai

Jun. 09, 2008

Rating: 0

The lame thing about this game is that it eliminates luck as a card-drawing factor, but then it’s total luck with a hit/miss factor (unlike many other card games). So it is crap from a strategic point of view because there isn’t even a secondary controlling for luck. The only strategy is switch/intercept and range. Which… after you’ve been there and done that, the game has exhausted itself.

Kongai

Play Kongai

Jun. 08, 2008

Rating: 0

It needs one more layer. Like it range and switching are the two strategic dances, and that's basically it. With only choosing the guys + 1 item, there is little incentive to keep at it. It's well done, but needs another layer to keep our attention.

Dungeon Defender

Play Dungeon Defender

Jun. 01, 2008

Rating: 0

I anyone misses a badge, you can replay the level to get it

Bubbles 2

Play Bubbles 2

May. 30, 2008

Rating: 0

I didn't rate the game 1/5 because of badges, I rated it because it objectvely sucks and has zero gameplay.

Bubbles 2

Play Bubbles 2

May. 30, 2008

Rating: 0

So... why are such worthless games getting chosen? This is the ragdoll game with a different skin

Ragdoll Invaders

Play Ragdoll Invaders

May. 29, 2008

Rating: 0

It is absoltely ridiculous that his has badges. There's no game here... What the hell...

Drone Wars

Play Drone Wars

May. 23, 2008

Rating: 0

"Dang! Mothership can move by holding down the move button and “dragging” it to the field…(gotta drag it twice)" Holy crap... this makes a huge difference. Seriously, on survival this is awesome. Thanks for the info!

Drone Wars

Play Drone Wars

May. 23, 2008

Rating: 0

SURVIVAL MODE IS A REALLY TERRIBLE! This cannot be emphasized enough.

Drone Wars

Play Drone Wars

May. 23, 2008

Rating: 0

Cool concept, awful implementation. The sluggish controls drive me crazy.

The Several Journeys of Reemus

Play The Several Journeys of Reemus

May. 21, 2008

Rating: 0

Sorry for the double, all the multi-posts from people are because kongregate is lagging hard right now.

The Several Journeys of Reemus

Play The Several Journeys of Reemus

May. 21, 2008

Rating: 0

2/5, I agree with many. It's not a puzzle, as there is nothing to puzzle through. The first level can be reasoned out, but every other level is pure clickfest. It's not like a clever player can figure out the puzzle, it's just non-sensical "guess the right clicking order without clues". I like the production level of the game, but the gameplay is poo.

The Several Journeys of Reemus

Play The Several Journeys of Reemus

May. 21, 2008

Rating: 0

2/5, I agree with many. It's not a puzzle, as there is nothing to puzzle through. The first level can be reasoned out, but every other level is pure clickfest. It's not like a clever player can figure out the puzzle, it's just non-sensical "guess the right clicking order without clues". I like the production level of the game, but the gameplay is poo.

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