what if you made field where the matches take place affect the different types of cards, to give the card types more cause then just what items go on them. Like a jungle field increaseing amazon health and decreasing ninja hit rate or something. have it randomly select the stage, so you would have to try and keep a well balanced team or all one type and hope for a field that affects them positively. just something i think would be cool
why should the doom debuff be any different form the other debuffs, in the time that your character is doomed you can kill at least one of the enemys players easy, because they refrain from attacking you in most cases and when your doomed why would you switch out anyway.
everyone thinks that one certain card is overpowered, and they rarely think it of the same card. i think its just that certain cards throw off certain individuals playing styles. I for one can never seem to kill marquis
docciavelli I havent seen any character with only physical attacks and leafy trap has a speed of one so even if you hit the trap you still attack before he can relay it.
to get card use 4 clerics on the hardest difficulty with all multipliers. use smite on the first floor where they are all undead. use your potions appropriately and avoid bosses.