Interesting. An uncommon drop from Gligus the Paladin is the lvl 12 Blade of Light. +16 Speed Magic Strength Vitality +25 Physical and Lightning Piercing.
If you're having difficulty with the cola cans on level 7, one of cans is under the chocolate falls with the cola (not the lemon lime) balloons on them. This is after the second checkpoint.
The maze is probably going to be too complex for your audience here so I advise either removing the creepy seeker or the timer (preferably the seeker).
More frames of reference for walking through the garden would be nice, like stuff on the path. Rocks, grass, signs, bones, scratches, etc. Maybe the occasional spike poking through as a warning.
Slow the sinking vine by five seconds and it's perfect.
I feel like the creepy seeker adds an unnecessary level of fake difficulty to the already difficult constraints of navigating a huge maze within 10 minutes.
The deck building screen would be better if it also shows the details of the card you've highlighted, similar to what is to the immediate left of the new card you have. It would help new players make better decisions.
I don't see upgrades for accessories? Unless the upgrades are referring to weapon upgrades, in which case the wording could be clearer.
@Begz: There's two hitboxes: The shipbox, and the actual hitbox. The actual hitbox is the dot in the center of your ship as per standard bullet hell gameplay. The shipbox is where scraping (or grazing for a better word) occurs.