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Hide the progress bar forever? Yes No
minim
Jul. 24, 2009
Rating: 0
Cery cool concept - really different!
Battalion: Skirmish
May. 27, 2009
Actually I liked the changes.
Shaper
May. 26, 2009
Rating: 2
Fun, but rather easy and short!
Enigma - V1
May. 04, 2009
meh...
Colourshift
Apr. 29, 2009
Try it when you combine light: red and green do indeed make yellow.
faze
Apr. 27, 2009
19 levels? Really? That's it?
Phosfor'ball
Apr. 25, 2009
Shooting the ball out of the game must = ultimate win. It's when I stopped playing at any rate.
Kowlr
Apr. 22, 2009
Rating: 1
yes
Apr. 07, 2009
Love the game 5/5, even if I end up using the dummies each and every time!
Aquaflood
Mar. 31, 2009
boo. If it wasn't for the controls the game would be too easy. With the controls the game it too annoying.
Shootorial Asteroids
Rating: 4
Thank you thank you thank you for doing something original with the shootorial. That alone makes up for any other defects.
Geometry test
Rating: -1
Rather irritating actually. I'm drawing an isosceles triangle millions of times and millions of ways - none of which are acceptable, apparently...
Happy Jungle
Mar. 11, 2009
sad jungle - melancholy jungle - lugubrious jungle. Seen it done better.
Balenza
Mar. 04, 2009
WOW is this hard to control.
Wall rider
My only complaint is the camera angle (like many of these 1st person flash racers) makes it hard to see what's coming up sometimes.
Inu Puzzle
Was noticing that all the levels seemed preety much the same myself...
Ultimate Crab Battle
Feb. 21, 2009
Hilarious.
Emptiness
Feb. 11, 2009
Sad even to see a 'high score' list for this...
The Black Yeti
Feb. 10, 2009
Dur! Ride side would of course be 'right side' in the normal world.
Clever idea. I like the retro feel of it. Wasn't sure of the logic on some of the attack routes though... more hit and miss than a logical 'present the ride side' to the victim.
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