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PoopLoops' Comments

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Grid16

Play Grid16

Mar. 04, 2008

Rating: 0

This is a lot like 4 second frenzy. A bit better, since you can sort of see all of the games before you play them, but HORRIBLE in that I didn't even know I was playing at first.

Balloon Invasion

Play Balloon Invasion

Mar. 02, 2008

Rating: 0

I did it for the lulz. ...I mean, the badges... Yeah, so what's the point of having waves? I thought more waves = longer level = worth it to put up oil rigs. One level has 10 waves, but lots of enemies per wave. So what's the point?

Luminara

Play Luminara

Mar. 01, 2008

Rating: 0

Aiming reticle isn't visible enough. Half the time I don't know where I am shooting. Some of the enemies, like the circles coming out of the black pointy things too easily blend with the background, making it hard to see. The mechanics and game play are fine, though, so I give it a 3/5.

rotaZion

Play rotaZion

Feb. 27, 2008

Rating: 0

Nice idea, but too luck based. Maybe if you had SOME control (ideally total) over your spinning, that would be much better.

Seven Deadly Sins

Play Seven Deadly Sins

Feb. 27, 2008

Rating: 0

Great little game. I recommend it to everyone.

Hover Bot Arena

Play Hover Bot Arena

Feb. 27, 2008

Rating: 0

2/5 Wayyyy too drawn-out. The "survival" levels were a laugh. The whole game is pathetically easy, but incredibly long and boring.

Particles

Play Particles

Feb. 26, 2008

Rating: 0

200 seconds seems like a LONG time when you're playing this game. It's quite fun. Simple concept, well executed.

Bot Arena 3

Play Bot Arena 3

Feb. 25, 2008

Rating: 0

If AI wasn't so bad, melee robots might actually stand a chance. Right now they spend more time trying to get to their target than actually fighting. Otherwise the game is great, though.

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