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Game comments and reviews
Feb. 11, 2015
Selling molecules in larger chunks should earn you more of a reward. That way those evolution upgrades are worth more than just saving you some extra mouse clicks.
Nov. 10, 2014
The newspaper ad bit was genius. Fantastic.
Nov. 08, 2014
These last two stars are killing me.
Jun. 01, 2013
progress erased!! nooooo!!!!!!
May. 20, 2013
Sometimes I wish there was an option to sever your own limbs and use them to blow up those damn mines.
Feb. 21, 2013
Seems like there's not enough of a points bonus in the wars for playing against Elite/Legendary. Especially since wins against stronger forces tend to take a significantly greater number of rounds to complete. Shouldn't a Legendary win count for something like 1.5X points?
Dec. 23, 2012
Also having every level of every card appear in a different place in the deck builder makes it increasingly difficult to build decks as you gain more cards. Maybe consider having each variety of card in its own row in the deck builder, with the different levels as columns.
Dec. 08, 2012
You know what'd be sweet? If there were an auto-upgrade button in the deck editor that you could click and it would automatically replace any cards in your deck with their upgraded counterparts if available.
Dec. 02, 2012
Soooo, maybe I just can't find it, but is there anywhere where it has a tutorial/instructions for the actual gameplay? The help file is pages and pages long, but I couldn't find anywhere where there are instructions for the gameplay itself... What does "cloaking" do? What do these symbols mean? Whaaa??? (OK, other than that, great game, 5/5.)
Nov. 20, 2012
Also the competition could be a bit tougher---there's never any need to buy any upgraded cars since you can win all the races just with the basic cars you start with.
Nov. 18, 2012
Still the best racing game on Kong. All I want for Christmas is a sequel.
For a car that's pretty much unstoppable on every track: REAR WHEEL Height 100, Size 0, Stiffness 0... FRONT Stiffness 0, Size 100, Height 0.
Oct. 28, 2012
Sweet game. Some comments: Power-ups should only be spent if you finish the level...if I use a power-up, but then exit to the main menu, it shouldn't be deducted. Also it'd be good if your designs were saved so you wouldn't have to start over from scratch each time.
Oct. 02, 2012
I still wish it'd save your designs so that you wouldn't have to start a level over from scratch when you come back to it.
Sep. 28, 2012
Sweet game.... Speedometer would be a cool addition. Doesn't have to be anything fancy, just something letting me know just how insanely fast I'm flying past obstacles.
Sep. 14, 2012
Didn't save progress. :(
May. 23, 2012
Best. Game. Ever. But I wish on the track select screen it'd say which tracks (and on what modes) I've beaten and which I haven't.
Developer Reply
agreed - i probably won't add it to this one at this point but it will be in the larger version we're working on. thanks!
May. 15, 2012
So, this is a stupid question, but how do you get the "game completed" badge? I've completed the game as far as I can tell, but no badge. :(
Apr. 27, 2012
Never mind, false alarm... What donder5 said: choose load career, choose your country and continue. if everything goes alright, you should be able to continue your career as if nothing happened
Last update deleted my Level-15 career. Lame sauce.
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