0/5! when i saw all the gore i fell from my chair and puked on the floor. Its possible to make games without depiction of shotwounds and other lethal damage to the human body. I hope you learn from that dev!
i think you dont get it: without the lag, the game would be easy :)
furthermore a laggy hd egoshooter needs to be optimized, a laggy snail slowly moving over the screen needs to be debugged...
i dont like that you dont have to think beforehand you just look whats directly in front of you or behind you and go there and after doing that about 5 times you completed the level. its almost too easy to enjoy... still 4/5 :)
I loved the first levels but hated the rest. It starts to be pure luck. You just try the same over and over again and finally you win with the first shot. But then nobody cares if you do it in 1 or 5 shots...
I love this game!!!!! 10/5
Its not my favorite genre but its probably the best made game i ever played! (and it took me 6 hours to complete although i only died once...) You put so much thought in it, the story is amazing and you can really learn something from it. i hope i will from now on always use these methods when someone says something specious to me:
1) Ask for clarification 2) Press for backing 3) Question relevance :D
I think i need a nap now. im really exhausted from playing this game :)
there was a little bug: when the secret door in the cellar opened the picture of the opened door was shown in original size (something like 50x50 pixels instead of 500x500 pixels)
there is a little bug: if you turn the laughter to crying, leave and enter the room, it will laugh again, but after leaving again it is still crying...
and at the end it says "adventure continues in chapter 3" but this is chapter 3.
if you still want to play this badly programmed game: regular refreshes help a little bit... (and you can change the quality with the right mouse button)