What is the deal with playing Ninja? I haven't died as any other class, now ninja dead in the first three fights. Always dead in the first three fights.
24 is not without merit. Since the only power source powers at most two, it follows that you need to power the extender. While powering it only takes four moves, aligning the three houses requires the fifth, inserted at the opportune moment.
Wow good job BornToDie. My solution was a few more steps, but used 7 boxes and one redirect. Begin debate on whether redirects should count:
I think that since we are forced to work on a square lattice we should not be penalized for the geometry's shortcomings, namely not being able to make a three box loop. Thus, according to the rules of this game, your provided solution is better, but according to real programming efficiency, this one is superior
http://i190.photobucket.com/albums/z5/Ppaatt_photos/Level12.jpg
Perfect 380!!! I can't express how much I enjoyed this game, and how refreshing it was despite all the sleep I lost playing it! 5/5, Favorited, signed the mailing list, got the t-shirt, and told all my friends about it!
I disagree entirely with which levels Jahooma says are hard. I just completed 19 on my first try after 15 minutes at most. But I've made several attempts at 14 and it still evades me! Maybe I'm just missing something obvious...
Best game on Kong 5/5
The crate costs more than you think it should, because it's value is in it's small size. You can use crates to path the pirates exactly where you want them, but left/rights are too bulky.