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Game comments and reviews
May. 18, 2016
nice mind toy.
Apr. 29, 2016
Nice art, dude.
Apr. 04, 2016
party needs to gain xp ._.
Feb. 11, 2016
The studioยดs name really fits this game, to be this level of omega, lol, that is why you are sad.
Feb. 02, 2016
;_; the detective is insane.
Jan. 16, 2016
ugh. that ending. 26 stars. . . the boss is tricky easy
Nov. 30, 2015
Also, add if you can: 21 limit the bullets (bullets are not infinite) and after you run out of rounds per caliber shitch to melee (no noise). 22 Craft bullets. Loot bullets. Craft melee, loot melee. Craft gunpowder. 23 Certain loot can be used by certain roles, ex: electronics + guns = (oversimplified) sentry gun. M. Engineer dead, no more sentry guns. Builder dead = def of barricades cap up to certain % (of those made by that role), no more barricade making as cover. etc.
Explore if you can add later: 01 Line of sight. 02 Line of fire. 03 Shoot friendlies if blocking line of fire. 04 Team member area cover. 05 Define team member role (ex:scavenger loots, others cover). 06 Map starts black then gets recon mapped. 07 Team members block themselves inside formation, if they pass through team members it is slower. 08 Dead team member becomes zed. 10 Team members form positions or cover following role assignment or tactic. 11 All zeds reactive to gun noise or noise trap. 12 Zeds positions are invisible at 1st exploring maps. 13 Zeds can be inside objects. 14 Chances to get zed rush from other map. 15 Remove backpack looting screen. 16 Sacrifice team member yes/no to use him as bait. 17 Decisions affect moral. 18 Funerals. 19 Storage of loot, quantities. 20 Zeds AI executes strategies against the team, directing zed rush or blood explosions to infect them into permadeath.
Pretty game. But why you drop the "iยดm a infection overlord" (core appeal of infectonator) to dev the "iยดm a generic survivor against the dead tide"? Could be fun to amp up the former core idea using this approach.
Nov. 20, 2015
i remember playing a game like this one, once, years ago. nice to see it facelifted.
Nov. 17, 2015
Nice game! For the next time, add a use for the extra souls that get unused after buying all from the shop. Some lag issues but nothing unsolvable. Good work and the music fits right.
Sep. 27, 2015
it could be nice to have a dot at the map per each summon, and hp bars for rogue squeletons.
Sep. 25, 2015
it could be nice to have a button to switch weapons
Aug. 21, 2015
that sega game. what was the name... so old memories.
fix the ingame user interface. has potential.
dodging bullets to drive over enemies seems like a more creative way to play with a tank in a tank game. give it a thought.
Jul. 23, 2015
the atropos boss is impossible. by design.
Jul. 12, 2015
aw gawd, last extra stage is so evil D:
Jun. 23, 2015
D: wth with that ending? no new game+ but reset all? gamedev is an old man! to know all those chars. . . fortress archers are useless until you reach the 0.8s. maybe add specific skill when costume is there? +4 because all the chars.
Jun. 21, 2015
sugar overdose!
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