Can you guys add a switch ammo feature? Like, when we get high-damage ammo, we can switch back to normal ammo and save the former for later? That'd be nice :D
This game shares similarities with Shadow of The Colossus. The temple, for example. The vines covering it and the altar resembling where The Wanderer placed Mono. Another thing is what seems to be a never-ending wall that gives a peculiar fruit. Just like SoTC, you have to climb the Temple with a lot of stamina in order to get to the secret garden. Lastly, Malor and Dormin's mutuality. They both had their power divided into several pieces by other entities. In other words, I think the developer had SoTC as inspiration for this game ;)
Good game. 5/5 :DD