The sticky walls are useless. Walls should only be sticky if I press against them. Also, the giraffe helicopter should cancel the upwards speed. Apart from that, it's a decent platformer.
To help solve lag issues check out this thread, http://www.kongregate.com/forums/2609-sas-zombie-assault-4/topics/425787-guide-dev-solutions-to-reducing-lag-in-sas4
To help solve lag issues check out this thread, http://www.kongregate.com/forums/2609-sas-zombie-assault-4/topics/425787-guide-dev-solutions-to-reducing-lag-in-sas4
Absolutely fantastic! Awesome graphics, creative gameplay, simple to understand yet difficult to master. My hat off to you, sir! (The timing on Level 24 was b*tch to get right, but the game is nearly perfect anyway)
Great dialoge, horrible game! The branches and obstacles are barely distinguishable from the background. The controls suck. It does not allow you to make quick moves in rapid succession, such as dodge->jump. And why can't she simply keep ducking while the duck-button is held down? The same goes for the shield, for which one must guess the correct timing to deflect the arrows. Just hold the shield up while I'm pressing the shield button, how hard can it be?!
On top of all this the game lags horribly, despite being rather simplistic in its graphics. Really deserves 1/5 but gets 2/5 for the superb narration.
Very nice game, but way too easy and much too short. And what about the ending? I've got the Kraken, saved my father, and that's it? The game just continues though without any goal purpose? Could easily become a 5/5 but I give it 4/5 for now, keep up the good work!
The lag (memory leak) has been fixed! Here's a mail from the author:
Hello guys, thank you for your reports.
Sorry about that, seems Adobe made something with their flash player and some of our old game got memory leak troubles.
Anyway, I've just uploaded a new version, hope it will allow to play a little more better now!
Wow, a game about moral philosophy? Fantastic idea! I really enjoyed it, even though it wasn't always clear where a particular argument/challenge would fit. Personally I'm a strong proponent of objective moral and I would wholeheartedly recommend the book "Universally Preferable Behaviour" by the contemporary philosopher Stefan Molyneux (host of freedomainradio.com). Maybe there is a perfect answer after all? ;)
To help solve lag issues check out this thread, http://www.kongregate.com/forums/2609-sas-zombie-assault-4/topics/425787-guide-dev-solutions-to-reducing-lag-in-sas4