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PsyBomb's Comments

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Ballz

Play Ballz

Jul. 08, 2009

Rating: 0

the color scheme is REALLY rough on anyone who is the least bit colorblind. Doesn't help that the definition of the word "adjacent" is really iffy, since the slightest bit of air will stop a chain. Fix the color scheme a bit (Red, Orange, Yellow, Blue, Black, Gray, White, Green if you need 8), adjust the way they fall to be more secure when they settle (to prevent those TINY game-ending gaps from happening), and do away with the color-shifters. By the time they show up balls are falling too fast to babysit them. I also agree that there should be an on-death detonation to auto-clear some of them. Most who lose a life will soon lose the other four, as it's the bottom section that does you in.

DeathStruggle

Play DeathStruggle

Jul. 08, 2009

Rating: 0

not bad, but very basic. Upgrades plus a run-down on how damage actually works would be nice

Solo Words

Play Solo Words

Jul. 08, 2009

Rating: 0

not bad, though difficult with randomized letters. Good work

High Speed Pursuit

Play High Speed Pursuit

Jul. 08, 2009

Rating: 0

One star. The concept has been done and has potential, but the menu needs work (auto boots you to next stage), and you can call the points something more elegant, like "money" or "respect" to the same in-game effect

XYL Gravity

Play XYL Gravity

Jul. 08, 2009

Rating: 0

The graphics are poor, there's no sound, and the collision detection is a bit wonky, but besides that you have a nice start.

Alien Wars!

Play Alien Wars!

Jul. 07, 2009

Rating: 1

so you looked at the Shootorial. still a bad game.

Fragger

Play Fragger

Jul. 07, 2009

Rating: 0

not bad, actually. I rather like it

Mundane Mayhem BETA

Play Mundane Mayhem BETA

Jul. 07, 2009

Rating: 0

and sound, needs that too

Mundane Mayhem BETA

Play Mundane Mayhem BETA

Jul. 07, 2009

Rating: 0

decent start. Needs upgrades or powerups that actually affect how you fight, player-controlled Bombs, more enemy types (something that moves other than straight), and perhaps boss enemies.

AntiMatter Angst

Play AntiMatter Angst

Jul. 06, 2009

Rating: -2

Only one problem: level 15 is effectively unbeatable since the blobs keep getting stuck in the exit chamber

How to Raise a Dragon

Play How to Raise a Dragon

Jul. 06, 2009

Rating: 0

honestly, a bit boring.

Essentials Shooter

Play Essentials Shooter

Jul. 06, 2009

Rating: 0

not bad, but the weight restrictions really put a cramp on the fun.

Starcom

Play Starcom

Jun. 30, 2009

Rating: 0

Ok, the first thing all the people who hate it need to understand is that the games biggest flaw is inadequate directions. if you're willing to explore a bit and make sure everything is dead, it's not too bad (hint: zoom out to max on the map. Works in all but one case, just go to planets). I don't know about bugs, I didn't hit any. My only real problem was that there was nearly no clue how to find the last warp nexus, unless you know real-world Southern Hemisphere star navigation.

Friendly Fire: Blood and Gore

Play Friendly Fire: Blood and Gore

Jun. 29, 2009

Rating: 0

Only one complaint. The Homing Rifle's AI SUCKS like crazy. You'd think a homing weapon would be able to score better than 50% hit rates, but it inevitably tracks into walls and away from nearby enemies

Heavy Weapons

Play Heavy Weapons

Jun. 02, 2009

Rating: 0

My favorite is the two homing missile types plus Lock-on Laser. Fill the air with lasers and stay in the cloud for safety, use the laser for anything the missiles don't take out. Refresh your defense cloud and enjoy.

Electric Box

Play Electric Box

Feb. 21, 2009

Rating: 0

It's like The Incredible Machine, but a bit buggy and starts harder. Not bad.

Cell Warfare

Play Cell Warfare

Feb. 15, 2009

Rating: 0

oh, and Untouchable is badly worded. You have to complete a Legion without taking damage, not dying.

Cell Warfare

Play Cell Warfare

Feb. 15, 2009

Rating: 0

not a bad game, all told, but on the easy side. I've done 2 Legions and one round of Survival total, and unlocked 51 of the achievements. It's actively difficult to die if you're a veteran of the Shooter genre, unless you're either trying hard or get tired.

Bars of Black and White

Play Bars of Black and White

Feb. 01, 2009

Rating: 0

Forgot to mention it in my first comment, but I like the game. I got into it to the point that I'd attempted to scan the jail bars in the ending.

Bars of Black and White

Play Bars of Black and White

Feb. 01, 2009

Rating: 0

433.79 seconds, 30/30 barcodes on the first run

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