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Psygnal's Comments

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Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 30, 2009

Rating: 0

Nice old-school RPG. Like it. 5/5.

Straw Hat Samurai

Play Straw Hat Samurai

May. 29, 2009

Rating: 0

I've played worse, but there is perhaps too much combat and not enough story.

Bounty Killers

Play Bounty Killers

May. 29, 2009

Rating: 7

A little storyline and more weapon variation, and I think this would be 5/5.

Elastic

Play Elastic

May. 29, 2009

Rating: 0

Nice concept, but a little tricky in implementation.

Hit The Jackpot 2

Play Hit The Jackpot 2

May. 29, 2009

Rating: 0

Sound would be good.

Terrascape

Play Terrascape

May. 29, 2009

Rating: 0

Fun, but a little too simple.

Dx Hockey

Play Dx Hockey

May. 29, 2009

Rating: 0

Not a lot of fun.

SteerWheels

Play SteerWheels

May. 29, 2009

Rating: 0

When a game is this buggy, it shouldn't even be included, let alone a 'recommended' game. Pause didn't fix it.

Morningstar

Play Morningstar

May. 27, 2009

Rating: 0

Some of the puzzles were a little arcane... possibly too much so. I managed to figure out about 90% of this game myself... including the symbols for opening and closing the two tubes near the end, but Energy and Gravity and On and Off totally eluded me, and I had to refer to the walkthrough. I've given this 5/5 for sheer enjoyability... but a few more clues around some of the symbols would have made this even better.

faze

Play faze

Apr. 26, 2009

Rating: 0

Nice, simple concept, and good fun. Challenging. Some polishing up would have been good, but otherwise well worth the effort.

Frontline Defence Beta demo

Play Frontline Defence Beta demo

Mar. 09, 2009

Rating: 0

Firstly, Great Stuff. Secondly: 1. You need to rebalance tower damage vs cost. eg:Those $500 towers are maybe a touch overpowered, or too cheap. I stacked those on the 6th level, and nothing even made the first intersection. The lightning tower ($750) doesn't seem to do much at all. 2. The ability to sell towers would be great. 3. A click to complete the score count-ups on the Mission Complete pages would be great. They can take a while. 4. Splash damage towers, maybe? 5. Vehicles as well as walking troops could be cool. 6. Mute music button, or more music options/variability. Other than that, I really enjoyed it.

Don't Look Back

Play Don't Look Back

Mar. 06, 2009

Rating: 0

Great game. Not too hard, but not a walkover either. Nice retro feel, and very cool nod to the ol' Greek mythology.

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

May. 24, 2008

Rating: 0

Sorry, but there's just too much dull dialog. Otherwise a fine game.

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