Fastest way to kill a FTP idle game = nerf progress. In an oversaturated market this is developer suicide. Find another way to balance the game if you want people to keep playing it.
Actually, when this game first came out, it took about a month to beat. Gems barely spawned. There were no achievement bonuses. Now you can beat it in about a week, and game play is much faster. We balanced it. And there's tons more to come.
What exactly is a longshot? It seems kind of random because I have gotten a long shot from what doesn't look like a far shot and other times I kill someone all the way across the map and get no long shot.
The X2 lobby bonus isn't working after watching the add. Syndicate was 860No before watching the add and is still 860No after. Been like this for a few days now. PLZ fix
food and animals markets are utterly useless. They need more upgrades in them. Combined they make up less than 1% of my income and are not worth the time or money it takes to upgrade them.
Be careful opening the last market. Demons get harder and harder to get and after 100mil they slow down considerably. There is a bit of a wall around 144mil until you get over 1 billion. It is better to not open the last market and reset every time you get to 144mil demons till you get to 1 bil.
I would like to see a prestige system added to this. You would get points based on how well you beat the game or how far you got before you got killed that you could spend on special upgrades. Have different difficulty settings with the current game being easy mode or name the different modes based off of the current noble ranks. You can easily add a lot of depth to this game. I think the game was really fun, but short. I beat it twice in an hour and a half the first time I played, on the second one I beat it in 54 turns and I think next time I play I may be able to beat it in under 50. The save feature is pointless as it is because the game is so short.
The weelbarrow breaks from a VERY early point in the game so it cant be fixed with a late game upgrade unless you are just trying to anoy every new person who want to try the game. Make sure the fix balances it from the beginning.
+ if you would like to see, under the x1 x10 x100 x1000 x10000 bars, a second line of them that would times them together for large purchases. Have it unlock after your first full purchase of 10k so it doesn't confuse new players.
v200 has up to x1m. Remember to activate the auto-backup feature, when you upgrade. I like the idea of having new options unlock as old ones are used. I could do that with all of them... buy 1 unlocks 10, 10 unlocks 100, etc.
I bought 1000 Artificial Planets expecting the price of 1000 Natural Truth Foundation to go down from 619 q. Instead the price of Natural Truth Foundation went up to 747q. Whats the point in buying land if the purchase causes prices to go up? I don't know if ALL prices went up because I didn't look at anything but Truth before I bought.
I wish you had exported the game where that was happening before you unfolded the universe so I could look at it. If anyone else has this problem, please export and send it to games@hexsw.com
Actually, when this game first came out, it took about a month to beat. Gems barely spawned. There were no achievement bonuses. Now you can beat it in about a week, and game play is much faster. We balanced it. And there's tons more to come.