This Epic War 5 can be more epic if the developers can listen to some constructive criticism. Firstly, the screen is too small. Secondly, we would like the old graphics back; the graphics of this game looks like Disney. Thirdly, please listen to the players who played EW4; when we clicked the retreat button, we want all of our units to rush back instead of letting our hero swinging his stupid sword 5 more times. Fourthly, find some good writers to write a better storyline; this one is so lame. With your fame, you can easily find some better writers in the forums. Lastly, the font is amateur. P.S. I would appreciate this game much more if you don't rush because rushing is a sin. Krin, the creator of Sonny, never rushes.
This is one of the games that doesn't really meet my expectations. I think nerdook will need some constructive criticism. Okay, the first problem is the OVERGRIND after completing the game. After we complete the game, I don't think we would like to put twice as much time to get everything in the game. The second problem is we don't know anything about the weapons. Are they better or worse than me sword? We have no way to know. The third and final problem is: there is no clear goal. We don't know what we can achieve, or what we shall expect. There is also little motivation to encourage me to continue the game. This happens when you hide nearly everything from us. This can be solved by using a skill tree or a list that list everything, so that we can point to the locked items and say, "maybe I'll get this after this level!" These three problems are the reasons why EBF3 is better than Mardek 3 and why Last Stand: Union City is better than this game.
We are not rushing . and krin is also my favorite developer.