I like the game, but there's for some reason more of an appeal to the first one, not quite sure why. Though I do think the responsiveness slashing to the drawn marks was greatly improved
Well Alfwich, there should be some penalty for the green orbs hitting you and the monsters touching you...like say death? Also, not sure why, but this game lags on my computer which doesn't happen with other Kong games. Also, maybe put upgrades you can get like stronger bullets, faster shooting, or maybe buyable skills (freeze enemies temporarily, etc.)
What Ksmrulz? There is no level 22(?) After 20 (it could have been 21...don't quite remember) it says congratulations you've completed campaign and returns you to the title screen.
Really like the series; this particular installment seemed to be both easier and shorter, so really I think it deserves 4/5, though it is clear that a lot of time was put into it (artwork and such) so 5/5 (also to encourage the series to continue :) )
I have to say, from all the talk about jonestown I thought It'd be much harder. Maybe I got lucky, but I did it in one go. My crew by the 3rd area was 3 survivors (aside from me), one with a shot gun, another with an ump (automatic), another with a revolver and me with the starting pistol as the main one and the chainsaw as my backup. It took me 30 days and I wasn't really in any rush >_>
Much better than the first :) 5/5 I would only want there to be some form of bonus added for killing 100% of the people on the map (not a single award, a prize you get each time you clear the map)
I think this is like cutter, but more visually entertaing and expansive, 5/5. very nice game. I love the magic rocks that propell themselves, adds a lot of variety to a game that might have gotten a bit repetitive.