Fireball starts as the ultimate boss killer. Jump up, press down, shoot 3 fireballs and deal a hell of a lot of damage at once. After half way through the campaign, bosses are immune to Fireball >.> Would have been nice to know from the start
Not bad of a game. Terrible upgrade system. The bows have very few differences between them. 1 group shoots once, the next shoots twice, the final shoots 3. Yet they are all priced differently. Misnaming of items is also annoying
Really? 25 was really simple. It's not like the game follows actual physics on which way the ball bounces. If you get it right, you can get all 99 bounces without moving.
Iband, you can't train or else you don't get the Imp. The game is really easy if you can train. All you need to do is drain his focus repeatedly. Baron is easy.
Way too ridiculously easy. Even on Geek Level, it's really easy once you get a hang of the button config (which took all of about half a song). I was getting A's on my first time playing the songs.
27,044.
Time Bonus: 17,819.
Don't worry about Allied Ships too much. I upgraded them once, then pumped my own Weapon and Shield. It's real easy. Just attack early.
Great game. Am I the only one who doesn't think it's impossible? Haha. A save feature would be greatly appreciated though, 50 levels is an aweful lot of time.
The Robbers are way too abuseable, I would either make them cost a lot more to make, or slim down how much they steal. With how easy it is, it's too long. I left it go after Level 43 and came back and it was beaten a long time later. Good start though
Just save up some points and get the Anti-Matter Shield. The game is very easy after that since you can just hide behind your barrier until yo see a shot you like, then go and hide again.
I don't understand why people complain about it being so hard. There's a save function. If you lose, you start right back on the same round haha. Great game 5/5.