OK, you have a pop up helper that gives me some of the help I need, but you don't pause the game, so I can't see what's going on. I also can't pause the game to poke around and find the thing I want to build, and I can't find where to see how successful the shops are except at the end of the day. Annoyingly hard to figure out what I'm supposed to do, and awkward interface.
besides whatever causes empty boxes, there's the fact that Kong doesn't like people playing 2 games at once, which is what this will count as. Can't you just use a wiki or blog page?
As a serious lover of this type of game, I've got to say the interface is awkward and the badge/reward scheme seems forced and not rewarding. The fact you have to 'earn' such things as Xes not canceling each other out and being able to run a row of fills across the board feels like they're desperate for meaningful prizes. Pixma is much better.
I got the Bow Down badge. I got the Great Mage badge. But I can't get the Rising Star badge, no matter what Clan I choose or what tactics I use.
MUST TRY AGAIN...
A good game, but it could use a little less training and more doing. I lost the young mage competition and there's never anyone in the arena. So I'm a 72nd level mage that's only ever fought in two fights.
HEY! Great find! Under Options, there's a 2BUTTON option. This lets you chose between having your front guy flail around OR you goalie flail around! Very helpful!
Fortunately when I reloaded, I was at the beginning of the boss battle and didn't have to go through everything else first.
Yeah, it should only shake for a second or two. Just in case anyone else gets hung up in the end-of-fight scene.
OK, I just killed Wooly and I figured the screenshake was a bit long, but now it's been at least five minutes and it's still shaking. I figured I'd see if anyone down here had complained about it (cause you lot complain about everything). Nothing, so it must be just my game. Rats.
I don't suppose anyone can tell me whether you'd get more money destroying towns and other enemy spawners and taking the 1 gold per 2 seconds, or leaving them standing and taking the 15 gold apiece you get for killing the enemies they spawn?
Being a fan of the quirky logic of video games, I really like the fact that if your demon tower sets fire to a diver, it will stay on fire while snorkeling.